Prussian Ideas Eu4 - I can't seem to decide whether ….

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In MPs, I'd suggest going for 4 military idea groups. 5% (140% if you flip to Protestant for extra 2. Traditions: −15% Construction cost, −20% Cost to fabricate claims Northern March: +10% Infantry combat ability Found the Kammergericht: +10% National tax modifier Divide the Estates: −10% Stability cost modifier Pomeranian Wars: +10% Morale of armies Seat of the Old Emperors: +1 Diplomatic reputation, +0. I'm not a great EU4 player at all - so I'm sure there are more optimal ways to start but this is for newer players like me. You’re still going to be winning pretty much every war regardless. You might wait until the 1600's to change over, but the Prussia only events don't start until about the 1700's. The prefect of Tétouan and ally of the Turkish corsair Barbarossa of Algiers is a menace to the fleets in the western Mediterranean Sea. With a heavy focus on fielding a large and unbeatable army, the …. I have been thinking about Espionage and Administration ideas to help with AE and +25% gov cap since the Prussian monarchy government reform has that -50% gov cap. Health insurance premiums for workers only increased a small amount in 2022. German ideas give you +5% Administrative Efficiency so you will be able to take more provinces in peace treats after all, so I'm leaving the decision for you, German army isn't that bad at all. Even if the German ideas are weaker for battle you still keep your government type so you should still blow anyone else out of the water. IMO, the Teutonic Order has the potential to be a lot stronger and a lot more fun than Brandenburg. 5% more discipline from Orthodox than from Protestant, but there's no reason Prussia can't be Orthodox. Make an informed decision! Expert Advice On Improv. Innovative and defensive are an absolute must. It's all fun and games until -50% GC bite you in the Polish-Lithuanian ass. Prussia is considered one of the best nations for military conquest in Europa Universalis 4 - possibly even the top contender! Between excellent National Ideas for an elite army and the powerful Militarization mechanic shared with only a few other countries in the game, painting the map in Prussian blue is one of the most satisfying …. That's so cool, I made a post on how to form Danzig as TO and my opinion on them, it's mostly fun as a roleplay game. I won’t elaborate as I haven’t played either yet (I’m weird), but worth to note is France starts stronger and in a good position to colonize, unlike Prussia. Considering making a super OP OPM in Bornholm with Prussian culture for ideas guy with the intent of forming Prussia and being the most OP country ever, but if I lose my ideas if I do so then I'll take a Nordic culture instead. Go to eu4 r/eu4 • by sanguineknave. I don't play MP but I believe the advice there is to stack as many Space Marine modifiers as possible which means you want Economic and Innovative. Fits perfectly with Russian war strategy (defend mother Russia and bleed the enemy out). It's definitely harder than Brandeburg too, but ultimately it can be more rewarding as your Teutonic ideas are far better than Brandeburgs in the early game, whereas in the late game you can just switch to Prussia and get those Space Marines …. Much better for dealing with the Commonwealth. Like play the great horde and subjugate Russia or the Manchu hordes to consolidate power and overthrow ming definitely fun choices if you want to roleplay. -25% coring cost from ideas + 10% from HRE reforms is already a nice boost to expansion. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Tier 2: Above average bonuses with good synergy but are let down by. Religion is split from this list, as it is represented by provincial religion which has a separate representation in the game. If you're playing tall you'll be developing a lot, so the dev discount is rad. R5: Started as Ottomans, became Christian, conquered Poland, culture-shifted, converted, grabbed their ideas (which compared to Prussia trade off 10% infantry CA and 5% morale for 33% cav combat ability, not too shabby for pure numbers at least), became republic to get plutocratic ideas, turned back to monarchy, set up with culture shift to convert to …. Better position to form Prussia since you already control Konigsberg and all Prussian lands, to get which as a Brandenburg you have to be really fast before Danzig event fires. Then you will get both better military bonuses better expansion bonuses and republican tradition if your still a republic. Build marketplaces if they give at least +2. Continuing the Hussite Prussia EU4 campaign, we're trying to make the best possible army in EU4. Advertisement A woman has been murder. For the region, see Japan (region). Events [edit | edit source] Main article: Brandenburg-Prussian events. 5 yearly army tradition while the HRE gets 15% Morale. I usually go influence, military idea, and religious/admin. Samarkand, Lahore, and Yumen trade nodes: Our country gains trade modifier “Russian Trade Influence” ( +50 power) for the rest of the game. You're going to want all three of them for full space marine action. 5 cavalry fire: flat increases are no joke. The -2 national unrest is kinda nice I suppose, but for the autonomy and war exhaustion, I have economic and innovative ideas finished because omfg "SPACE MARINES ATTAAAAAAACK!". You don't get a stab hit when your ruler dies of old age/retires. A guide on the Prussian path for the Teutonic Order. You can ally them which i wont recommend or make them a subject with the help of a minor with a navy (Gotland usually volunteers). Her name full name is Sayyida al-Hurra bint Ali ibn Rashid al-Alami, Hakimat Titwan - Sayyida al Hurra means "noble lady who is free and independent, the woman sovereign. Let's first get out of the way the ideas which are the same: 5% Discipline and 5% Admin Efficiency. That with the 5% from completing quality puts you at +25%. Exploration is a vital idea group to take for any nation that wishes to explore the colonization features, thanks to the idea 'Quest for the New World,' which allows the recruitment of explorers and conquistadors. just one more watch Hello and welcome to another Development Diary! Today we will be talking about the new, yet undisclosed content for Europa Universalis IV: Domination, the new expansion that was announced yesterday! We are very excited to show you the final features that we will include. Dec 10, 2023 · In this video titled EU4 1. You also don’t have to take the German ideas. Fingerprinting is a popular technique for identifying criminals and authenticating access. Add all of that together, and I'll. Diplomacy lets you juggle the political landscape of central Europe, and offensive gives you some extra juice for your constant wars with France. What are the best ideas to use when playing as Prussia (or when trying to form them?) Archived post. Prussia is too small, and I can't see how Curonia can colonize. Prussian Ideas got nerfed a bit. Exploration is a vital idea group to take for any nation that wishes to explore the colonization features, thanks to the idea ‘Quest for the New World,’ which allows the recruitment of explorers …. You start off the game with a coalition of most of Germany if you take the France PU right away along with conquering the isles in the first 10 years, so the AE reduction and …. Diplomatic ideas and/or Espionage will be needed to improve relations. Bosnia is a landlocked country in Eastern Europe. Much better for dealing with …. 5 discipline from ideas 20 infantry combat from ideas 15 infantry combat for a period from missions 0. EU4 has 354 different achievements, all using the Steam achievements mechanics. The problem with Prussia early is being able to field a sufficient number of troops. If you wanna blob right away just take Admin / …. Here's how much money he was born into and will generate for the British economy. and the Teutonic Order has events leading to the revolt of the Prussian Confederation , which becomes a Polish vassal if Poland supports them in their war against the Order. Jerusalem: moves its capital to Jerusalem (379). 10 Reasons why Bohemia is the best Prussia. Prussia has +25% manpower +20% morale +5% discipline and Prussia also gain more army tradition from national ideas which gives better generals, higher morale, increased manpower recovery (Prussia also gain up to +10% discipline from militarization). Also fabricate claims on Wolgast. Well you can form prussia as most countries, but you need pommeranian, saxon or prussion culture as your primary culture, so you will have to culture shift. Move 2 towards Mysticism for every …. Any point to Brandenburg to Prussia. Please help with verifying or updating this infobox. We know what the team receives for that accomplishment: $10 million and an obscenely gigantic trophy. Now, let's start off with some general information. Wait for the first 4 (?) Janissary events. A fully cored province costs you 1 point of gov cap for each point of development. Watch this video to find out how to make a homemade screed board to level and smooth surfaces to lay bricks or pour concrete. 1772 got Sweden and Russia PU'd and own most of Europe. Admin is a must to offset Prussian Governing Capacity Limit. Going for Germany gives you claims on the rest of it. The Dutch are a formidable trading power, reflected in their national ideas, and can dominate trade with effective usage. You'll want to pick this before you go after big. Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3. They do not exist in the 1444 start, although they exist from 9 August 1807 on. The game represents this strife by dividing up Japan into a …. You don't take Prussia for ideas, you take Prussia for their 5% admin efficiency mission and then form Germany for 10% more (5% from ideas, 5% from a mission) Reply reply more replies. Quartz interviewed six people in London about whether they think life will be better outside the EU. Prussian ideas are good on itself. Centered on the great empires of the early modern world, Domination offers new mission trees, new government reforms, new estate management and new events for several of the major powers in the game. 05 monthly autonomy change, +1 …. One is forming the HRE through Austrian methods, one is classic Prussia, and the third is the PLC (Prussian-Livonian Commonwealth). You're underestimating the Scandinavia ideas, severly. You can get even more bonuses by taking Quantity, notably +10% morale from the Quantity + Religious. RM Poland and Austria, mothball Berlin fort and set army maintenance down. I have to recheck the ideas from the save, but I am quite sure they were: Influence->Quality->Economic(I wanted to try it, I usually go admin/religious)->Quantity,Offensive,Aristocratic(I wanted the +1mil manpower achievement)->Diplomacy Europa Universalis IV - Development Diary 19th of …. Nov 4, 2023 · If we complete the mission while directly or indirectly holding at least 200 Development in the Polish region: Gains access to the "Polish Crown" splendor ability. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses (1 st policy of each group is free,always). chad ehlers scam -Ideas (the other one): Exploration Religious Quantity Trade/Economic (trade is better). You seem to be valuing money a lot if you make it S-tier. Oda starts in 1444 as an OPM in middle Japan, holding the province of Owari. I decided to reverse that saying in my latest playthrough. Land units are the main resource utilised in land. Speaking of Austria, they are a serious pain as of the latest patch. Innovative court removes stab hit on ruler death and makes them live longer which first is good for both monarchies and republics. Culture shifted to Prussian as Poland, but now I can't switch to Prussia as Commonwealth. In most cases, I'd choose German. 328K subscribers in the eu4 community. 3 The Great Prussian Military Reform. zoroastrian prussia is beyond space marines. Granted you can get Prussian government as Byzantium, so …. Go to eu4 r/eu4 • by You've already got +20% from Prussian Ideas so the extra +15% is a tad bit over kill and in the late game, extreme morale numbers just mean that more of your troops will get slaughtered by cannons. France begins the game in a much stronger position than most of the other nations on this list. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Also most if your income will be coming from taxes/production until you dominate Lubeck (which you might not even do depending on how tall you go) and Prussia is relatively poor. There are other "default" ideas like these: Anatolian, Native, etc. The one thing you really miss out on (If you have the Mandate of Heaven DLC) is the Prussian specific age bonus which reduces fire damage by 20% which is disgustingly OP. As soon as you join the HRE, attack Wolgast and vassalize them. Thus, out of the 203 years in which it existed during the Eu4 timeframe, Prussia was a notable military power for 121 of them at least. Space marines are generated by pairing with Quality and Offensive ideas. You can grab the military bonuses for a war, core reduction after the war, and maybe other bonuses while you let AE cool down. But a human Prussia can take those same idea groups and still retain its edge in combat. Seriously, Humanist, Diplomatic, Religious. You have to get to tech 20 so you have plenty of time. The country: changes to Brazil. Gottfried Wilhelm Leibniz was a German philosopher, mathematician and political adviser important, both as a metaphysician and as a logician, and distinguished also for his independent invention of the differential and integral calculus. Bohemia is one of the three Central European powers and possibly the biggest rival for the Imperial Crown of the Holy Roman Empire, which the Austrian Habsburgs seem to claim by right. Poland actually has some really good NI's for land combat as well. That being said if possible you wanna form the HRE with Prussian ideas and government. Mil Tech as Prussia is cheap as f**k, ok the siege pip is superb but manpower isn't an issue while having InfMercs with the extra 2. It can be formed by any nation with Swabian as its primary culture. In EU4 time it was as German as Brandenburg and Austria, and probably more than the old Prussia lands. German ideas have 20% goods produced and the 10% trade efficiency which will probably result in more income if you have proper buildings. Over the Hills and Through the Woods. Prussia is flat out better in terms of military. For the classic Prussian experience, I would say go Brandenburg > Prussia > Germany. 2nd choice either military or admin depending on which stat your ruler is stronger in. The Ottomans will ally you and help you beat the HRE, Hungary and Poland into …. (I'll just say Holy War from now on. Lions introduced a very high bar of quality and our intention is - at the very least - to meet this bar. Not having estates and getting lousy factions instead, as well as republic tradition penalty and +25% governing cost, you just end up building a much weaker country that you would have, not having those penalties, unless you doing it for the pirate. 30] NEW Prussian Ideas sneak peek! This thread is archived. Today's maker(s): Evil Mad Scientists. 34 just added a ton of broken bonuses on top of that. It is a historical friend of the Teutonic Order. In 1444, it borders Mecklenburg and Stettin and Wolgast to the north, Teutonic Order and Poland to the east, Lüneburg to the west, Bohemia and Saxony to the south, Brunswick to the west, and three OPMs. Meghan Markle and Prince Harry had a boy today. Prussia is playable from February 20th 1525 to August 28th 1618, and …. Facebook Europa Universalis Group: Link Facebook Stellaris Group: Link _____ C:SL: Pre-release analisis of power plants: LINK EU4: Pushing it to the limit: list of maximum permanent or semi-permanent bonuses As other said, the prussian National ideas scale very well with quality and defensive. It's important you kill of the reformations center early. its unfair to compare other countries to prussia militarily because prussia is such a monster Lol. As Brandenburg/Prussia this isn’t necessarily practical early due to AE have experienced first hand an early coalition war as a consequence, not fun. Example: Prussia -> Iceland -> Scandinavia (Iceland starts norwegian) Then a new Prussia can reform Iceland. سایت توران 81 TikTok is announcing updates to its commun. Exploration is a vital idea group to take for any nation that wishes to explore the colonization features, thanks to the idea ‘Quest for the New World,’ which allows the recruitment of explorers and conquistadors. With the Mandate of Heaven DLC, each age has a number of goals for. You will go Protestant/Reformed as its a requirement for Prussia. Next war you won't need to fight their bullshit navy. The morale bonus from Defensive makes it the best early-game military idea group, which is when you're most likely to need the extra help. If these Provinces are part of the HRE, they leave the HRE; If Danzig …. Ambition: −5% Land maintenance modifier. You turn blue if you tag switch to France. Red Hawk made a nice Austria guide. It gives bonuses to economy, monarch point use, and your army strength. Prussian are best until age of reformation. Regardless, Prussia really didn’t get much from domination (other than a big nerf to their militarization mechanic) and some (formerly?) bugged changes to a couple missions. 153K views 1 year ago #eu4 #europauniversalis4. Admin is essential if you want to keep the Prussian Monarchy government form. that's not to say other countries aren't also good or better. quantity_ideas: Religious Ideas. Players also have access to a few minor Brandenburg missions. this is somewhat historically correct Somewhat being the key word. It's a big battle royale in Europe, and you should be the instigator as you are league leader. I play a lot of Brandenburg so going to give a pretty in depth explanation of when to take which ideas. New Germany ideas really shine, even if they are slightly dissapointing after Prussian military-focuses ideas. Im playing a game and can form germany but don't know which ideas i should take, I really love the prussian space marines and my entire idea set is set up to have the best units ever, but german ideas don't have that good mil ideas and ar emainyl set up for blobbing. Aug 29, 2023 · Government-based idea groups. Every imagined what would happen if all national ideas and idea groups would get a x10 bonus? I'm going to tets it ofc as Prussia. 35 Brandenburg Guide - It's EASIER THAN EVER To FORM PRUSSIA I. Brandenburg is the best nation to form Prussia. I’d be lying if I said I didn’t spend most of the second half of 2020 cursing the pandemic, feeling pissed about how it turned my life upside down, and Edit. Start as England, own and have a core on Paris (do not form another country unless it's Great Britain). About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. 31 Prussia Guide - Preußens Gloria I make an EU4 Gu. If you form Prussia you already conquered your neighbors That is highly false. Prussia also has +5% discipline, a whopping 20% infantry combat ability, 20% morale and other, indirectly beneficial military bonuses such as yearly army tradition, less army tradition decay, lowered aggressive expansion impact and 25% manpower. You'll have the -50% Governing Capacity malus. Prussia is considered one of the more advanced. Yes*, but normally they appear from Danzig (being subjugated) forming them and for some reason they don't switch ideas. I'm in the middle (~1550) of a Brandenburg->Prussia run. ; gains a permanent claim on every non-owned province of:. As with all Prussian games, Defensive + Innovative = God Generals. Achievements have no in-game effects; the achievement just pops up in-game and then added to the player's Steam profile. 30 new Brandenburg ideas, what do we think? Thread starter supachit; Start date Mar 25, 2020; Jump to latest Follow Reply I would prefer if they kept the Prussian ideas so if you wanted to stay as Brandenburg you could still get the awesome military strength and stay Catholic if you wanted to without …. A place to share content, ask questions and/or talk about the grand strategy game…. This gets you the same 10% discipline as Japan, 5% from Prussian ideas and 5% from vatican library, but allows you to take Prussian ideas with their infantry combat ability. Province has a center of trade of at least level 1. To be honest I would keep Prussian ideas, Germanys ideas are slightly better economically but Prussias idea set is a military powerhouse. Trade ideas are good for exactly such situations, but aren't mandatory. I did a Brandenburg -> Prussia -> Revolutionary Germany game and found it quiet fun. Was more interested in tips on how to increase mercantilism, are trade ideas worthwhile. You're still going to be winning pretty much every war regardless. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. This article discusses the three types of land units [1] – infantry, cavalry and artillery – that make up an army, and their different models throughout the eras of the game. Some nations get buffs to the marine force limit, but Prussia isn't one of them. Reworked Siamese ideas and nerfed their power level considerably. 6, and it discusses what are the best strategies for Brandenburg, how to manage the diplomatics at the start of the game, how The main goal for Brandenburg in EU4 is to become Prussia by taking over the …. Besides this, Zorostrian is an equally good way to stack discipline as using the Prussian government because of the monument in Shirvan. Its national ideas, as well as its unique geographical location, make it a good nation for players interested in warfare and expansion. EU4’s color scheme is way too vibrant in general. a military idea isnt a bad start at all as its likely the only mana you will reach overflow of, -that is, watching 999 mana or paying through the nose on ahead of time, either is unbearable when that mana can unlock uber NI. Thread starter Der_Gueldene; Start date Apr 6, 2020; Jump to latest Follow Reply Menu We have updated our. It is a good idea to annex Holstein first, as Denmark will need 15 provinces to integrate …. Oh yeah, that's easily the best part. Sure Sweden has infantry combat ability +20%, but so does Prussia, plus 20% morale of Armies, plus 5% discipline (which Sweden also has), dev cost, and an additional +5%. Prussia and Germany are IIRC the only tags apart from custom nations that are allowed to have Prussian Monarchy, so yes. Or you can take admin ideas and reduce that -50% to -25% (with the upcoming courthouse buff it will be even stronger) and loose only a bit of gov cap. The big deal about Prussia the super powerful military ideas. BUT MOST IMPORTANTLY! 1+ army tradition (makes your army real gud) and land leader +1 manoeuvre (this means you troops move faster which means you can react quicker in …. gets "Increased Centralization" for 10 years, giving: −0. In EU4 there are many ways you can improve your army, from ideas to governments to tradition. Originally posted by tonypa: Pomeranian ideas are only good to build Trade empire. 4)Max militarism should give another 10%. Religious - Good if you want to form Prussia or want to blob out into Orthodox or Sunni. Go expansion and secure the Prussian -> Siberian Frontier, or work towards vassalizing Russia and just let them colonize it for me, in which case I'd work towards the standard idea groups for Prussian military strength, with Offensive, Defensive, Aristocratic and Innovative. Swabia is a formable nation in southern Germany. But I haven't seen anyone go back to being Poland-(Lithuania). Instead you get 20% goods produced, -2 unrest and 5% admin efficiency. I like to go Diplomatic first, and then situation-appropriate combinations of offensive, defensive, quality, religious. Personally It's the Prussian path. Brandenburg to historical borders Prussia, and then become the colonizer of the US and Canada instead of the UK. A well-written complaint letter about property taxes can help you motivate your county assessor's office to address your issue of concern. Helping you find the best pest companies for the job. Pirate Gotland can be played in a number of different ways like most nations in EU4. First, you're missing the traditions: 5% discipline, 15% Goods produced modifier, which are generally considered the best military and trade ideas. Higher-tier countries get a −10 penalty per tier towards accepting diplomatic vassalization, increasing to −30 if the requesting country is of lower tier. At mil 40 Prussia get Frederickian Infantry and at Mil 45 you get Prussian Oblique Infatary. Go to eu4 r/eu4 • by For my first successful Prussia game, I formed Germany and dismantled the HRE. Iirc you keep the Prussian government when you form it, but you also get claims on all Europe and there's a 5%adm efficiency in german ideas that is super good, I'd say it's better to form Germany then stay Prussia. The IRS's Strategic Operating Plan would help taxpayers to file taxes error-free, with a bigger refund, and also audit more wealthy people. I know it's been done before, but I play a good number of BB>Prussia games and thought I'd share how I reliably build a strong Prussia by 1520. A friend of mine and I will be playing a game soon and I may be playing Brandenburg. You can also ally poland and make sure they dont blob teutons in one of their early war. So, is there really any point? I have …. Sure, you can pick Russia and go with aristocratic, offensive, defensive, and quality to fight an AI Prussia and feel good about yourself (though consider that you took 4 military groups to do it). One of my favorite campaigns ever was uniting Germany as Lubeck way back when they were still 3 provinces and called "The Hansa" so it was really nice to return to them. At best, A tier, but that's being generous. This question is about the Barclaycard Arrival® Plus World Elite Mastercard® @lauren_daniels • 11/10/20 This answer was first published on 03/14/18 and it was last updated on 11/10. For the ideas of individual countries, see national ideas. This is a basic guide to form the powerful Kingdom of Prussia as the Elector State, Brandenburg, based on the state of the game as in version 1. Quick, early-game expansion in EU4 is difficult because it quickly runs into a few bottlenecks: AE/coalitions, monarch points, unrest. Although, checking their ideas (thanks to anither user’s comment), I don’t want to form Germany and lose my Prussian ideas. That means, that when forming Prussia as those nations, your old missions won't be lost and the new missions will be appended onto the current tree you have. Despite this fact Riga has three aces up its sleeve that allows it to become a Baltic powerhouse in the hands of a skilled player. Beginning to wonder if diplomatic idea group is a must for the first idea group. note: Senior Editor of MAKE magazine Phil Torrone joins us to celebrate a few modern-day MacGyvers as we continue DIY week at Lifehacker. He was the adoptive grandfather of Erich von Manstein. Plutocratic is one of the best military idea groups, but still not as good as Offensive, and it's only that good because of it's unrest and trade bonuses. Smolensk for the ultimate artillery, the true late-game killers. Force vassalize the rest teutons and reconquest against poland later on. Ambition: +20% Manpower in true faith provinces. Nah just get religious ideas and you don't need alies. Through the use of the right combination of idea groups. You'll get bonuses from your imperial reforms, their missions are much better and you get claims pretty much all over Europe. Question I noticed that brandenburg starts the game with prussian tradition and ideas. Offensive is better early game because of siege ability and force limit additions whereas quality is better mid to late game because discipline, combat ability and artillery become stronger. Defensive and Quality idea groups also give military tradition which is very important to roll godlike …. It also borders Venice to the west , Herzegovina to the south, and Croatia to the north. It starts as an independent one province nation bordering Holstein to the north and east, and Hamburg to the south. From what I can tell I have better Ideas for Military because of the Morale, infantry combat, and shock damage received, but I often see the CPU form Hanover, so IDK if i'm missing. I think for Brandenburg the best idea you can pick first is Diplomacy the extra relations and diplomat was instrumental in keeping Poland-Lithuania off my back and i vassalized alot of small neighbors through royal marriges and diplomacy and when the time was right i cut into poland and took the baltic coast to form Prussia now …. Stuff that TO gets that Prussia doesn't: 10% Cav CA, 10% Inf/Cav Cost, 2% Missionary Strength, +1 Missionary, +15% Fort Defense, 5% Tech Cost, -1 Unrest. German ideas are still quite good and especially in …. To culture convert to Prussian, a requirement for forming them, you need Prussian to be the majority culture in Poland, as well as your. 36 Brandenburg Guide - THIS Is How You Get PRUSSIAN SPACE MARINES I make an EU4 Guide for Brandenburg for Europa Universalis 4 1. Can't play Prussia and not get Defensive and Innovative ideas IMO. This can often cause frustration when you are over-paying for regiments you don. I have economic, offensive, and innovative started or finished. Economic Ideas greatly help with stacking Construction Cost reductions. The Livonian Order is the successor of the Livonian Brothers of the Sword, an order of knights which was annihilated by the Samogitians in 1236. You don't need the militarisation to destroy your enemies. Even in MP, if prussia reaches at least 300+ dev, she would probably kick others' bottoms. The Commonwealth was established by the Union of Lublin in July 1569, …. Ambition: −15% Core-creation cost. Its first goal should be to expand, at the expense of its neighbors, in order to become big …. Other militarily strong countries: France, (You can form that with Luebeck too) Sweden, Poland, (Formable as well) Smolensk in the late game and Nepal. Military ideas: Quality + Offensive + Quantity. The wiki states that the country forming the HRE or Germany keeps it's national ideas. Court offensive lets you easily stay above 50 power projection for that juicy +1 all mana points. On the other side is the Dutch republic is prob my favorite. No matter how much money you have, you’ll find a way to spend it. I'd like to try out super high army tradition, and nearly max military tech. That's like 2 full unit upgrades stronger. Militarization is a broad term summary for three different mechanics of similar name and function. In general, Offensive is more suitable for direct offensive battle, while. Scandinavia will have 20 from ideas, 10 from quality and 10 from merc ideas. Pirate republics are honestly not that desirable. To stack up the Ideas to make you stronger. Germany is a Protestant Prussian constitutional monarchy located in the North Germany and South Germany regions of the Western Europe subcontinent, and the Baltic and Poland regions of the Eastern Europe subcontinent. Enables policies for +5% disc and +10% artillery combat ability. In its basic form, the different ages define which special rules are active (religious vs. generally people go from hansa to prussia because most hanseatic missions can be completed early whereas a lot of prussian missions are either locked behind late game or take a long time (been a while since I played prussia, take it with a grain of salt) I've done it when I started as teutonic order, it's still fine. With German ideas you can field a larger army and have a stronger economy. Prussia is playable from February 20th 1525 to August 28th 1618, and from January 18th. The Central European regions are part of the Western Europe super-region. Dithmarschen => Prussia => Revolutionary Prussia => Revolutionary France => Revolutionary Germany (85% admin efficiency) This thread is archived Their mission for Deccan gives 10% admin efficiency to replace the 10% admin efficiency you get from Germany's ideas and missions, plus it gives you the Mughal. Consider that with Prussian ambitions, Espirit de Corps, Quality Ideas maxed, and a Commandant, you get 150% discipline. A younger branch of Sufism whose heritage of psalms and prayers developed into rituals featuring music and dance. david allan coe outlaws motorcycle club Prussian monarchy is bad midgame for -50% gov cap but it doesn't impact the late game at all. If you want to expand west, I find Diplomatic and Offensive ideas really useful for handling HRE/France. That can be split into 8x lvl 2 forts, 4x lvl 4 forts, 2x lvl 8 forts or even 2x lvl 2 forts 1x lvl 4 fort and 1x lvl 8 fort. Paradox Interactive games create perfect environments to learn and create alternate stories from. With Space Marines every player with some experiance in the game can form Prussia with Brandenburg, even when the Commonblob owns the needed provinces. googan muscle xl I think Red is much better for GB/UK than British Racing Green. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: Angevin ideas. djhannab Mission tree, events, and national ideas for Denmark along with new naval doctrines for Rule Britannia owners: 2022-05-31 5: 1. Prussia now has a brutal 50% governing capacity malice iirc so admin +25% will help with that. The Livonian Order is a large Monastic Order based in the Baltics. After you form prussia make sure to pass the decision to form the HRE. 35 idea groups fpr a Sweden run? So I'm playing Sweden for the first time. Really depends on what you want to achieve. 34, even if you just went for an infantry-only army. Form Prussia as soon as possible. They have 5% Admin efficiency in their ideas which is super helpful. Is in Central Asia region, other than Lower Yik, Nogai, Central Altishahr, and Shanshan areas. I made a few mistakes which made this take a little bit longer than expected, but I'm. First is Riga's ability to reform into Kurland without leaving the HRE. Change the gov type but in exchange u loose the militarisation mechanic. You could pick Defensive, as it's one of if not the most impactful early military idea group with its boost to morale, but the group isn't as useful, especially in later stages of the game, as doubling the number of men you're able to field at once. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. It was announced on 2022-08-25 [1] and was released alongside patch 1. For land combat mechanics see land warfare. And its scope has expanded somewhat since then. Quantity is good throughout the game and can be picked at any point. I have formed it as Brandenburg and Switzerland tempted to try as Freisland after colonizing the USA and moving your capital over there. In order to do a Zoroastrian Prussia with the Prussian military government one must play as the Teutonic Order. 35 Domination revitalizes Brandenburg and Prussia with completely new features and mechanics that make them insanely fun to play as !! Austria Wo. This is a list of all missions for the Teutonic Order. So as Prussia I already have the diplomatic, quality, offensive, and religious idea groups. Thread starter Edrush; Start date Apr 30, 2016; Jump to latest Follow Reply Menu We have updated our About half my land is protestant or reformed but I have humanist ideas. Apr 7, 2023 · Brandenburg’s EU4 missions can be divided into three main parts: expanding into Prussia, expanding into German lands, and strengthening the military. The decision should be between Hanseatic league ideas or Prussian. I would go for it if its possible in your game, but I wouldent take the German ideas. religious_ideas: Russian Ideas. Prussia's ideas are very good, but not worth culture shifting to - that's at least 400 base admin of stability you have to pay, most. German ideas are more well rounded than Prussian ones. Dec 29, 2023 · Blood and Iron. 5% from Protestant And the luck: +5% Commandant +5% Strict Ruler Trait +10% Inspirational leader event but that only lasted 10 years or so. You don't lose Prussian ideas but iirc you do lose the Prussian Government type which is majorly stupid Paradox pls fix. Thread starter Greene; Start date Jun 19, 2020; Jump to latest Follow Reply Menu We have updated our Your mission trees and events change to the German ones, and you get different ideas (slightly worse for combat, more ideas in non-combat areas), but you do get to keep the Prussian. Europa Universalis IV > Guides > Siu-King**'s Guides Disicipline boost! on top of your national ideas. The second is the fact that Riga's primary culture is Prussian. Brentry! Starting as England, form the Angevin Kingdom and enact all the 'Acts of Crown' parliamentary issues. Navy is petty hard if you don't own a lot …. Brunswick is a small, landlocked country in the North Germany region. ” One of the UK’s largest public relations firms has been kicked out of the country’s industry body after it managed a campaign to stoke racial tension. Building are important in poor regions such as Brandenburg, but be considerate of the building slots occupied. Ideas (guy)-Traditions: Colonist +1, All Power Costs -%10, Ambition: +2 Diplomat-Idea: 40 Colonial Range, Idea Cost -10, Discipline +10, Anything Money Making Really, Global Trade Power +20. This requires that the player first navigate the Burgundian Succession Crisis and join the HRE. Swedish army was OP hence the OP events and ideas. 039 percentage points from yesterday. Discussion I'm going for a Prussia achievement run. I would stick with Prussian ideas. Release some vassals or sell some provinces to your vassals until you can Culture Shift to Prussian. It doesn't matter if you change government form. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. It does so primarily through "Deus Vult," granting the Cleansing of Heresy / Holy War CB early. Additional benefits and mechanics [edit | edit source]. Other than that, prussia has no good WC ideas specifically, so it might be easier to do a nation with core reduction or conversion/tolerance bonuses. Infrastructure Ideas for the Admin Category; Court Ideas for the Dip Category; Mercenary Ideas for the Mil Category; A few notes we should mention here! This by no means reflects which will be the released version of the changes. Historically, Persia is one of the oldest civilisations in the world, with its origins traceable back to the fourth millenium BC, with the Persian Plateau first being unified in the sixth century BC. Sweden gets +10% goods produced which is way better, as well as -15% mercenary maintenance which is great if you use mercenaries. I made a manual Alliance to join, won the war, but never got any. Brazilian city Pomerode (state os Santa Catarina) was founded by Pomeranian Germans in 1861 and is considered the most typically German of all German towns of southern Brazil. A link from New York Times A link from New York Times Turkey is on the warpath to get back its art back from the likes of the Metropolitan Museum of Art and the Pergamon in Berlin—. Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. A prussian army with quality or offensive of 20 k can easily repel ai 30 k army. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with. That means you don't need to form Prussia to be a kick ass Germany. If you do it right you can keep the cassocks estate for their cav bonuses. But in my Prussian game, I lost my national ideas and gained the generic German ones. Government mechanics, as of game version 1. 35 UpdateMusic:- Europa Universalis IV - DiscoveryGreenscreens:- https://youtu. The way you get it is by not forming states until you get tech 10, get rid of all states but the prussian regions, culture flip to prussian then immediately unstate those provinces and state muscovite provinces. If the decision is not showing up in the list you are missing one of the potential requirements listed on the left on the wiki. Southwest has 3 levels of status: A-List, A-List Preferred, and Companion Pass. In terms of economy Prussia gets +10% tax modifier, as well as -5% development cost which is nice. gets the event ‘New Traditions & Ambitions’, unless it has custom ideas. If you form Germany as Prussia you should be able to keep the Prussian government. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. Herrenhausen Gardens +1 Yearly prestige. You will be able to keep the prussian monarchy government reform as germany and all the modifiers attached to it (+3 Mil Skill, Militarisation etc. France even utterly whooped Prussia's ass during the Napoleonic wars, and even during the reign of Frederick the Great and his wars with Austria, Prussia didn't perform well enough to justify how strong it is in EU4. If you're taking the government form in to account, Prussia. Just make sure you change your war strategies to match. 5)Mac absolutism after triggering court and country disaster should give 5%. Completing them gives you Forced. In This EU4 Brandenburg Guide I show how you can get German Empire Borders before 1500 using a special technique that only chad players know. R5 Had a super fun chill game playing tall as Lubeck -> Hansa -> Germany. Diplomatic: So you can expand more easily in the HRE. I'm playing as Bavaria and I'm considering forming Germany. This is de wae, you get insane modifiers from mission tree and a claim on all of Russia. The country gains 300 Diplomatic power. But if you choose quantity, you would need 22-25 k. If you have claims, take them and force religion if you can. It exists in game starts from the 1st of December 1503 to the 12th of August 1704 and after the 7th of September 1714. It's kind of funny EU4 doesn't have an achievement making a pun out of Aragon. Below follow guidelines for buildings in the early game: Build churches and workshops if they give at least +0. I think for Brandenburg the best idea you can pick first is Diplomacy the extra relations and diplomat was instrumental in keeping Poland-Lithuania off my back and i vassalized alot of small neighbors through royal marriges and diplomacy and when the time was right i cut into poland and took the baltic coast to form Prussia now i'm 1 state away from forming. (Keep in mind I have less then 20 hours and dont want do anything spectaculair. Burgundy, Byzantium, Castille, Colonial Nations, France, Hansa, Holland, Horde, Italy, Japan, Lithuania, Manchu, Mughals, Muscovy, Najd, Ottomans, Poland, Prussia, USA. Dark green are Imperial provinces, owned by HRE member-states or otherwise. If you have the Rights of Man dlc then you have the Prussian Government type which lets you spend 50 military points up to 10 times to get +1% discipline per click. The new mission tree is really fun. 05 monthly autonomy change, +1 national. I would pick German, because stacking administrative efficiency is overpowered. Offensive: Faster sieges and great policies, especially with Humanist ideas to eliminate rebels. 5 tradition and Defensive tradition is replaced with. Brandenburg, but it is not that big of a differenz. 10%, 10% shock, 20% siege, 50% reduced reserve morale damage and 100% drill gain and then the 50% less drill loss are pretty big deal. I want to tak the following idea groups first. But you can keep the prussian Ideas if you want. Russia if you like the Tsardom government, and/or Siberia Frontier. Stocks In Focus Verrica Pharma Lands With Third FDA Reject Here's a roundup of top develo. Otto Von Bismarck achieved the unification of Germany during a series of wars in which a Prussian military force, under Bismarck’s command, was able to acquire land and subsequentl. The Ottomans in 1444 are a regional power, in the process of securing control over Anatolia and the Balkans. Economic ideas gave me the tax booster to keep my income positive (massive army as Prussia) and decreased my army costs by 5% so it was an economic lifesaver. Many guides and videos stress conquering all the provinces of your main trade node. 1st choice is always Diplomatic - crucial for expansion in the HRE in managing alliances, vassals, etc. It was released in South Korea in December 2019 by Smilegate and in Europe, North America, and South America in February 2022 by Amazon Games. It might also be worth to try becoming the Emperor of the HRE to get Burgundian Inheritance, which will double the size of your country and make it trivial to form Prussia. Thread Prussian Monarchy has a feature called militarization that allows you to increase discipline by up to 10% by. 1st Innovative - Take the first three ideas and then move on tech 7 before finishing it. Now let's look at the rest of the ideas in their respective branch: Military: Germany gets additionally to their Discipline 15% Infantry Combat Ability and 0. Quality for discipline and combat abilities. We've been getting personal with our offices all through this Supercharge Your Workspace week, and now it's my turn. For the area, see Bosnia (area). Today is Brexit day, when the UK officially leaves the EU. Ensure you have the necessary lands, and preferably any other Prussian lands that are easy to acquire. After that i’d go german but it depends if you are GP1 or not and hugboxes/ idea groups. Nov 23, 2014 · Ideas as prussia in a MP. Nashville is known for country music, honky-. In this article, we will explore some of the best idea groups for Prussia in EU4 and how they can be used to achieve success on the world stage. 6/6/6 Scholar/Careful, 30 years old, Dutch Republic, Religion: Coptic, Judaism or Zoroastrianism. with your allies, siege down your enemies. I don't want to form scandinavia but instead want a kinda tall, kinda historic playthrough. Core creaton cost (Mughal has %25 core creation tradition) For man power. Posted by u/Vodskaya - 1 vote and 1 comment. Plutocratic: A bit more rebel reduction and re-election RT cost if you go revolutionary. inb4 muh old fritz, yes, Friedrich II was a great military mind, and he revolutionized the Prussian military, but he really only fought …. There is a pop-up event that gives 10% discpline and lasts for twenty or ten years, and you need to have a discipline advisor. absolutism) and what possible disasters may occur during said age. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players. If you already have a stong economy this is the right time to go crush the coalations and form Germany. Then forming Germany would give you even more admin efficiency. EU4 Prussia receives national ideas and unique mechanics to help it live up to its historical counterpart. Of course the prussian monarchy is op af, but you can …. Brandenburg shares many of its missions with Prussia. It starts out surrounded by Hungary and Serbia. Today we're forming Germany in Europa Universalis IV as fast as I can. Just that i got no Event or anything. Each German minor has various Westphalian, Swabian, Bavarian idea groups, while each Colonial Nation gets a unique national idea set based on who their parent country is). Dip ideas lets your conquer more and is also nice for farming royal marriages. It is a formable country, formable by both Poland and Lithuania. For information on the recruitment and maintenance of armies see army. In a straight up comparison of national ideas Prussia beats Poland. Formed during the Third Crusade, the Teutonic Knights were at times based in Acre and, after the expulsion of the Crusaders from the Holy Land, in Hungarian-Transylvania, before finding renewed purpose in the Polish-backed Prussian. Prussian are full military, German are administrative and military. +1 Tolerance of the true faith. So, I'm perfectly content agreeing that +1 yearly military tradition is better than the corresponding Polish (or Prussian even) ideas. Later as Prussia this drops to -20% which is still nice and saves tons of ducats. Prussia is a highly militarized country, a real life joke from historians is that States had a military, the Prussian military had a state. Militarily though Prussia is …. Last month, the Prussian Cultural Heritage Foundation (SPK) cleared the way for the return of Ngonnso’, the first ever restitution to Cameroon. Change Religion to Protestant or Reformed. you need offensive, quality, administrative and economic ideas and it might be better to use the ottoman due to they get 5% discipline in their ideas + the janissaries event (but idk exactly how much that brings in maxiumum) + the commandant advisor for extra 5% discipline and. While it may seem good idea to have more 22 k at the price of 20 k army, you will suffer more losses in combst and sieges. Focus admin (Coring all of México is really expensive). The Ottomans will ally you and help you beat the HRE, Hungary and Poland into submission. Currently, I have Novgorod, Crimea, Mecklenburg and Denmark as vassals. This isn't normally a huge deal, but it craters. 35, are fully scriptable in common/government_mechanics. Not as good as Prussia or France, but definitely interesting and unusual. Of course the prussian monarchy is op af, but you can form. Valheim Genshin Go to eu4 r/eu4 •. That should give you much more admin efficiency. gg/theredhawk In this video titled …. EU4 Prussia is based more on the post-Napoleon Prussia that united Germany through warfare than it is any Prussia that existed during the EU4 timeframe. In terms of military benefits, German ideas only offer +5% discipline and 15% infantry combat ability. com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord. That way you have the benefits from being the target of the revolution as well …. BLUE PRUSSIA! THE BLUE PRUSSIA IS REAL!. As for Ethiopia, play it patient and pounce with allies from Horn or Arabia when they are in a …. You basically stay at 100% tradition. Naming my colonial provinces is one of my favorite things to do in EU4. Just form prussia and germany andere have some fun. Due to its military and sheer size, taking down France as an outside nation can be. Prussian missions are designed to be an extension of Brandenburg, Pomerania and Teutonic Order. Quality economic adm offensive trade. Divided between German and Czech lands, Bohemia is large and rich but has larger and richer neighbours in Poland, Hungary and …. So, is there really any point? I have about. Slightly better - start as the papal state, get the discipline vatican library, then convert to Hindu, form Arabia, form Prussia and take Prussian ideas. After stabilizing the situation with Danzig and defeating the Poles you can then chose the Prussian tree path or Holy Horde path. If we complete the mission while directly or indirectly holding at least 200 Development in the Polish region: Gains access to the "Polish Crown" splendor ability. Although a fairly small nation, it’s widely popular with EU4 players. While players are free to pursue any Brandenburg EU4 strategy they choose, forming Prussia is the goal of most. Throw in some aristocratic quality ideas and you get +73% cav combat ability, which is insane. For the ideas of American natives, see native ideas. I have already formed Prussia as Brandenburg. Nov 22, 2014 · First diplo, defensive, innovative. Investing into a full idea group can take a long time and cost several decades worth of power. Influence ideas, similar to diplomatic ideas, will strengthen Poland's ability in diplomacy and make her vassal …. I've been trying to get a good Brandenburg-Prussia game started. The Europa Universalis IV era is divided into four ages, with each age lasting roughly 90 years. All of the following must be true : One of the following : Primary culture is Andalusian. Granted you can get Prussian government as Byzantium, so it's all kind of …. between their top tier ideas and their insane government interaction that can be manipulated with military mana, no one beats prussia 1 to 1. Home Pay Off Debt Looking for the best. Hidden effect: Sets the country flag pru_confederation_happened; If burghers have at least 40/50/60/70/80 influence. The trick with Mamluks is to watch for Ottos to attack. When choosing the Prussian path, the mission The Order and the Empire triggers an event which. Here’s how to tweak a few of the OS’s n. Tired of the generic german ideas? I was, so i started working on my first mod. Historically, Brandenburg would expand, growing into the Kingdom of Prussia and leading Germans toward a unified Germany. pastor hank kunneman [1] Most of the missions are unavailable at the start of the game. Note that Poland will most likely have taken Königsberg (41) from the Teutonic Order so it is a good idea to ally Poland's rivals to obtain the province. Plus their perma claims and missions to expand east. us history high school worksheets Go to eu4 r/eu4 • by TheRover23. The Prussian military was the best for its size in the world, maybe other than the Swedish, for much of this game. +30% infantry CA (stacked up to 50% with Prussian ideas) +10% horse CA +20% cannon CA +15% discipline (stackable up to 25% with advisor and high absolutism) +30% seige ability, which. 1 <- moved from Idea 2 to 1 replacing the tax modifier II: army_tradition_decay = -0. You usually want to start with a diplo idea group as bird mana is the least valuable early on. Poland -> Prussia highly recommend. If we factor in Prussia's struggle to scale, Poland was already an arguably stronger pick than Prussia for military-related stuff even before 1. Type the name or key of an idea group into the search box to instantly filter the table contents Prussian Ideas: PRU_ideas: Portuguese Ideas: POR_ideas: Polish Ideas: POL_ideas: Austrian Ideas: HAB_ideas: Chinese Ideas: CHI_ideas. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Mil Tech as Prussia is cheap as f**k, ok the siege pip is superb but manpower isn’t an issue while having InfMercs with the extra 2. In the current state Brandenburg has the Prussian Ideas, so even if you cant defeat the Poles you can get your Space Marines. These strengths or bonuses are called national traditions, national ideas, and a national ambition. Both are Prussian exclusive units and are significant better than the average. Being situated at the center of the Holy Roman Empire, Brandenburg also. Here's everything you need to know to earn status (and if it's worth it). Thread There was a decent Reddit guide, but it was 1. 50% adm capacity is much stronger than 10% discipline. So i just started a Poland Game and was waiting for the Prussian Confederation to trigger, which it did in 1461. Else Brandenburg and Prussia are not really PU masters. County formation is by decision not event so there is no event ID for it. roilog com payment pedi near me By selecting the right idea groups, utilizing …. 34 Combat: Land combat changes for patch 1. Switching religions requires some planning beforehand, otherwise the process. If Ansbach's ruler dies, so does Brandenburg's heir (but, curiously, not vice versa). From these, you can skip Austria, but I really recommend forming Sardinia-Piedmont first (if you form Prussia …. Ages also replace year specifications in many events and decisions.