Prussian Ideas Eu4 - r/eu4 on Reddit: Top 10 military strongest nations in the.

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Oct 14, 2023 · changes primary culture to Prussian. Later as Prussia this drops to -20%/-30% which is still nice and saves tons of ducats. I would try to play it in patch 1. Join my discord server: https://discord. The kingdom was formed by Protestant Prussia on January 18, 1871, gaining its cores, bordering fellow Protestant Denmark to …. Every imagined what would happen if all national ideas and idea groups would get a x10 bonus? I'm going to tets it ofc as Prussia. These idea groups are, sort of, a special subcategory within military idea groups. I made a manual Alliance to join, won the war, but never got any. Each country starts with national traditions, two bonuses that define the history and heritage of the country. Else Brandenburg and Prussia are not really PU masters. Brandenburg starts as an Elector of the HRE, eight provinces that total 65 …. 30/Emperor DLC it will be possible to adopt Hussitism via Decision. Brandenburg, but it is not that big of a differenz. In a straight up comparison of national ideas Prussia beats Poland. As with all Prussian games, Defensive + Innovative = God Generals. 3101 n highway 27 carrollton ga Strengthen the Meiertum +10% …. At mil 40 Prussia get Frederickian Infantry and at Mil 45 you get Prussian Oblique Infatary. Also most if your income will be coming from taxes/production until you dominate Lubeck (which you might not even do depending on how tall you go) and Prussia is relatively poor. Then 100% drill gives a further 10% shock, 10% land fire damage, -25% shock and fire damage received. Innovative, defensive and prussian national ideas means never dropping below 100 army tradition (save for events). Tier 1: Ideas that have amazing synergy and provide above average bonuses. Province has a center of trade of at least level 1. The way cancer cells metabolize sugar makes tumors more aggressive A nine-year study into how our bodies process sugar has shed new light on cancer development, and how sugar-heavy. If you want to limit ae take diplomatic or influence, espionage is still trash despite the buff. All of the following must be true : One of the following : Primary culture is Andalusian. I didn't lose my native ideas when I formed a horde. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage. I think for Brandenburg the best idea you can pick first is Diplomacy the extra relations and diplomat was instrumental in keeping Poland-Lithuania off my back and i vassalized alot of small neighbors through royal marriges and diplomacy and when the time was right i cut into poland and took the baltic coast to form Prussia now i'm 1 state away from forming. 4)Max militarism should give another 10%. Nepal is a formable kingdom located in Southern Asia right in the heart of the Himalayas. Prussian monarchy is bad midgame for -50% gov cap but it doesn't impact the late game at all. Mainly the innovative-quality policy combat ability nerf from 20% to 10% and the hit to army tradition ideas (Quality now gives only +0. Prussia would later expand westwards to nearby German states, and southwards into Poland / The Commonwealth. First diplo, defensive, innovative. Admin is a must to offset Prussian Governing Capacity Limit. Granted you can get Prussian government as Byzantium, so …. 01 <- moved from Idea 4 to 2 replacing the stab cost reduction III: land_morale = 0. Using some Imperial authority, you can revoke the free. Monarchy is a form of government where power is held by a single individual, i. You didn't mention the best part of the Diplomatic idea group: reduced stability hits from diplomatic actions. Thread Prussian Monarchy has a feature called militarization that allows you to increase discipline by up to 10% by. Building are important in poor regions such as Brandenburg, but be considerate of the building slots occupied. France begins the game in a much stronger position than most of the other nations on this list. I was sondering wich nation was best for that. Espionage is great for the AE impact and stealing vassals in Europe. English ideas are meant for a land war in Europe whereas British Ideas are meant for global dominance. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. R5: Started as Ottomans, became Christian, conquered Poland, culture-shifted, converted, grabbed their ideas (which compared to Prussia trade off 10% infantry CA and 5% morale for 33% cav combat ability, not too shabby for pure numbers at least), became republic to get plutocratic ideas, turned back to monarchy, set up with culture shift to convert to Prussia, snaked my way into India to spawn. You don't take Prussia for ideas, you take Prussia for their 5% admin efficiency mission and then form Germany for 10% more (5% from ideas, 5% from a mission) Reply reply more replies. 5 tradition and Defensive tradition is replaced with. The country: becomes the Roman Empire. Thread starter ladner; Start date Jun 30, Early ideas i think diplomatic is the best first pick for most nations, but especially so for Brandenburg as you need more diplomats to placate neighbours to avoid coalitions whilst you expand, and also going for PU's with no stab reduction on your. Diplo is the go to idea group for hre for obvious reasons. Firstly and sadly the Discipline Bonus gets removed as Militarisation would be too OP with the new changes. For countries with primary culture. The church aspect that gives -1% tradition decay works well with Prussian ideas and government form. R5: I release Ducal Prussia and Curonia through mission, but they don't seems to be particularly useful. Both are Prussian exclusive units and are significant better than the average. Fire Phase 3: Our last phase is to form Prussia, not for any Prussian ideas or their government, but for the Age bonus of -20% fire damage received in Age of Revolutions. It would require two religious swaps, from Catholic to Protestant to Orthodox. Of course the prussian monarchy is op af, but you can form. The country: changes to Brazil. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. It's a big battle royale in Europe, and you should be the instigator as you are league leader. 5% more discipline from Orthodox than from Protestant, but there's no reason Prussia can't be Orthodox. Aug 29, 2023 · Government-based idea groups. Imagine If the German Empire decided to go full eu4 playing tall and only had the germanic region including austria the lowlands and all that in the 1500s. 10 ducats, prioritizing the latter. samsung device id lookup 30 Patch Brandenburg, Prussia and Germany received unique mission trees, which are used as guideline for progression in this guide. They may also be released as a vassal from the Teutonic Order or formed from rebels. Step 1: Seize land, boost stability and prevent to get rekt by the Prussian Confederacy. BUT MOST IMPORTANTLY! 1+ army tradition (makes your army real gud) and land leader +1 manoeuvre (this means you troops move faster which means you can react quicker in …. EU4 has 354 different achievements, all using the Steam achievements mechanics. So, is there really any point? I have …. So if you're ignoring the government form, Japan. Prussia now has a brutal 50% governing capacity malice iirc so admin +25% will help with that. With the Mandate of Heaven DLC, each age has a number of goals for. After stabilizing the situation with Danzig and defeating the Poles you can then chose the Prussian tree path or Holy Horde path. After several eastern expeditions the Mongol hordes have finally been subdued and a centralized Russian state, ruled under the suzerainty of the Tsar, is emerging. Completing them gives you Forced. Im leaning towards keeping prussian ideas because i already have 5 admin efficiency from the mission and. In this Europa Universalis IV (EU4) 1. −10% Cost of reducing war exhaustion. Can form Prussia reasonably well to add in the Prussian Monarchy effects, or. Prussia is too small, and I can't see how Curonia can colonize. Hello and welcome to another Development Diary! Today we will be talking about the new, yet undisclosed content for Europa Universalis IV: Domination, the new expansion that was announced yesterday! We are very excited to show you the final features that we will include. Due to the way ruler stats are calculated, it gives a 6/16 or 37. A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. You don't lose Prussian ideas but iirc you do lose the Prussian Government type which is majorly stupid Paradox pls fix. Playing as Prussia in Europa Universalis IV offers a unique and rewarding gameplay experience. Trade ideas are good for exactly such situations, but aren't mandatory. I'm in the middle (~1550) of a Brandenburg->Prussia run. 5 for the last one, now it's only -0. This thread is archived New comments cannot be posted and votes cannot be cast. The simple answer is quality for navy + land military and offensive for pure land military but there’s more to it than that. Is forming Germany even necessary if you don’t take German ideas and/or if you form Germany during Age of Revolutions? It really feels like the claims you get all over Europe aren’t really needed by that. You can also ally poland and make sure they dont blob teutons in one of their early war. In 1444, Denmark starts as the leader of the Kalmar Union, the senior member of two personal unions; Sweden and Norway. gg/b9UkBy9aqBBecome a channel member:https://www. Swabia is a formable nation in southern Germany. In This EU4 Teutonic Order run we choose to form prussia by 1457 as the greatest teutonic teutons of the teutonland Link to Crusader Path - https://youtu. The strategy remains mostly the same as before. The Holy Roman Empire ( HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. It might also be worth to try becoming the Emperor of the HRE to get Burgundian Inheritance, which will double the size of your country and make it trivial to form Prussia. Dec 19, 2023 · To decide which idea group it should take, the AI employs a "weight system": each idea group is given a certain weight and the higher this weight is for an idea group, the higher the chances that the AI will choose it. Admin is essential if you want to keep the Prussian Monarchy government form. Prussia will have 20 icc from ideas and 10 from quality for 30 total. Later as Prussia this drops to -20% which is still nice and saves tons of ducats. Force vassalize the rest teutons and reconquest against poland later on. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire ). Start as England, own and have a core on Paris (do not form another country unless it's Great Britain). Prussia is like the Nepal of Europe. Mil Tech as Prussia is cheap as f**k, ok the siege pip is superb but manpower isn't an issue while having InfMercs with the extra 2. German ideas are still quite good and especially in …. Morale of the Armies, Trade Efficiency +20. Dark green are Imperial provinces, owned by HRE member-states or otherwise. Dithmarschen has the unique republican government type of "Peasants Republic" and exists from the game start at 1444 to 1559, …. −10% Aggressive expansion impact. Prussia strategies get talked about to death on this forum, but there's so many different strategies that I've been wondering what works best. +20% National manpower modifier. The missions are way too good to pass up gives you claims on almost every region in Europe and crazy permanent modifiers. Since army tradition has a huge impact in combat and determines the quality of your generals, this makes the Prussian army pretty much invincible. 5 Yearly Army Tradition and -10% Aggressive Expansion Impact as well as +5% Discipline. Scandinavia will have 20 from ideas, 10 from quality and 10 from merc ideas. Prussian are best until age of reformation. Unfortunately, the results fell short and ICPT stock is tanking. 1771 angel number twin flame reunion What ideas should I pick in Brandenburg>Prussia>Germany game? I don't think I want emperorship, I rather go for dismantle the HRE. Gottfried Wilhelm Leibniz was a German philosopher, mathematician and political adviser important, both as a metaphysician and as a logician, and distinguished also for his independent invention of the differential and integral calculus. This should be used to spam Court Houses everywhere. Learn about fingerprinting and its storied history. Other than that, prussia has no good WC ideas specifically, so it might be easier to do a nation with core reduction or conversion/tolerance bonuses. Here's a roundup of top developments in the biotech space over the last 24 hours. Other militarily strong countries: France, (You can form that with Luebeck too) Sweden, Poland, (Formable as well) Smolensk in the late game and Nepal. I went Quality, Innovative, Diplo, Offensive, Admin, Quantity, Religious, Trade. The country or its non-tributary subjects own at least 40 provinces in the Italy region. Admin efficiency is one of the most. Historically, Persia is one of the oldest civilisations in the world, with its origins traceable back to the fourth millenium BC, with the Persian Plateau first being unified in the sixth century BC. A place to share content, ask questions and/or talk about the grand strategy game. Quality for discipline and combat abilities. By selecting the right idea groups, utilizing …. Quantity is good throughout the game and can be picked at any point. You'll get bonuses from your imperial reforms, their missions are much better and you get claims pretty much all over …. The prefect of Tétouan and ally of the Turkish corsair Barbarossa of Algiers is a menace to the fleets in the western Mediterranean Sea. Finishing the mission Defeat Poland triggers an event which offers the choice between the crusader path and the Prussian path. The Ottomans will ally you and help you beat the HRE, Hungary and Poland into …. 4)Prussian ambition gives another 5% discipline. I have been thinking about Espionage and Administration ideas to help with AE and +25% gov cap since the Prussian monarchy government reform has that -50% gov cap. Admin ideas for core cost reduction aren't bad, but coring costs won't be high during the run because of AE in the HRE. these are the ideas: Traditions: −10% Construction cost +10% Cavalry combat ability. The Kingdom of Jerusalem from the Crusaders era can be formed as Provence, Cyprus, The Knights, Athens, Naxos, Epirus and any other Catholic who moves his capital to the Arabia or Egypt region. Zulu Government [edit | edit source]. The Europa Universalis IV era is divided into four ages, with each age lasting roughly 90 years. If you become Germany as Prussia, you will still get the Prussian monarchy though, so the -50% Governing cap will still be there, which players usually get rid of to blob even more. From these, you can skip Austria, but I really recommend forming Sardinia-Piedmont first (if you form Prussia …. Quality, Offensive, Defensive + Innovative for the 20% infantry combat ability policy with quality. The typical sweden starting ideas are inno + quality to stack the infantry combat ability, and inno helps sweden more than other European nations. Beginning to wonder if diplomatic idea group is a must for the first idea group. Poland's missions are focused on the integration of its vassals, developing the country, maintaining friendly relations with Lithuania, and the subjugation and conquest of its neighboring rivals: the Teutonic Order, the Ottomans and Russia. I'm playing as Bavaria and I'm considering forming Germany. Go to eu4 r/eu4 • by My RoM brandemburg->prussia ideas are innovative and quality for the modern firearms techniques policy (a. The Prussian ideas are not very good for single player as well, since they don't have things like CCR, goods produced, or Diplo bonuses. For the first half of the EU4 time period, Japan experienced the Sengoku Jidai, or the Japanese Warring States Period. I know you can't use it anymore, but the best way to do it is to become revolutionary Brandenburg/Teutons and then switch to Prussia after becoming the target of the revolution. Really depends on what you want to achieve. Additional benefits and mechanics [edit | edit source]. It can be formed by any nation with Swabian as its primary culture. Plus the +70% morale boost that comes from defensive, Prussian ideas, and your 100 tradition. It also arguably has the fewest total duds, even if most of the ideas aren't exceptional, so the average power level is probably closer to par than you're thinking. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3. 30 new Brandenburg ideas, what do we think? Thread starter supachit; Start date Mar 25, 2020; Jump to latest Follow Reply I would prefer if they kept the Prussian ideas so if you wanted to stay as Brandenburg you could still get the awesome military strength and stay Catholic if you wanted to without …. So you could have Ursulastadt (Ursula city) or Dreikoenigendorf (three kings village) For other German places, I love the names of the towns in modern Lower Saxony, such as Vechta, Osterholz-Scharmbeck and Buxtehude. Religious Ideas helps to counter all of these. Lire en français Close to three deca. A complete and up-to-date searchable list of all EU4. 21 other ideas have to be completed to unlock this bonus. I like to go Diplomatic first, and then situation-appropriate combinations of offensive, defensive, quality, religious. 30 Patch/Emperor DLC the Prussian Militarisation Mechanic will get reworked. Better relations over time +50% is one of the best bonuses you can get. -25% coring cost from ideas + 10% from HRE reforms is already a nice boost to expansion. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with. Orthodox won’t let you keep your unique government. Prussia if you like the Prussian Monarchy, and/or. RM Poland and Austria, mothball Berlin fort and set army maintenance down. 05 monthly autonomy change, +1 national. Seek to triger permanent claim to prussia. A well-written complaint letter about property taxes can help you motivate your county assessor's office to address your issue of concern. Republic Prussia is also a nice twist on the Republic deal. 2nd idea religious, all orthodox nations need religious. The game represents this strife by dividing up Japan into a …. The only problem would be your GC, so taking admin ideas and build courthouses / townhalls and State houses will be mandatory. Smolensk for the ultimate artillery, the true late-game killers. Also morale and discipline aspects from Protestant church. You will be able to keep the prussian monarchy government reform as germany and all the modifiers attached to it (+3 Mil Skill, Militarisation etc. One is forming the HRE through Austrian methods, one is classic Prussia, and the third is the PLC (Prussian-Livonian Commonwealth). 35 series we will be playing as Brandenburg and looking to form Prussia, who received some changes in the 1. So people prefer to have Prussian ideas, orthodox faith and general estates for better rulers. It can also be released by any Catholic who cannot form it. In the timeframe of EUIV, its territories are controlled by France, Great Britain, and various First Nations tribes, including Cree and Ojibwe. If you want to expand west, I find Diplomatic and Offensive ideas really useful for handling HRE/France. Luke Lango Issues Dire Warning A $15. This is a list of all missions for the Teutonic Order. A lot of newer and intermediate players struggle with designing their army and navy compositions for use in game. The Kingdom of Sweden entered the Kalmar Union with Norway and Denmark willingly in 1397, eager to limit the influence of the German merchants of the Hanseatic League. It depends on your situation really. between their top tier ideas and their insane government interaction that can be manipulated with military mana, no one beats prussia 1 to 1. unity webgl player rolling ball 3d Hey fellow eu4 players! Background: I recently played eu4 since getting all the (remaining) expansions from the humble bundle, and tried out Mongolia. +1 Maximum tolerance of heretics. As soon as you join the HRE, attack Wolgast and vassalize them. Saxony has excellent ideas and traditions focused heavily on diplomacy while Prussia's traditions are purely military. However, forming Prussia gives a small amount of prestige and adds some cores to the Prussian region instead of claims. Hanover is a formable nation in North Germany with its own ideas. Build marketplaces if they give at least +2. Unexpectedly good for blobbing! They also give you a +1 diplomat. Other than ideas, make sure to keep your forts maintained for the +1 army tradition from. gets the event ‘New Traditions & Ambitions’, unless it has custom ideas. From what I can tell I have better Ideas for Military because of the Morale, infantry combat, and shock damage received, but I often see the CPU form Hanover, so IDK if i'm missing. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses (1 st policy of each group is free,always). In short, my government is useless. Brunswick is a small, landlocked country in the North Germany region. Pirate Gotland can be played in a number of different ways like most nations in EU4. Maritime ideas and Naval ideas are the best ways for Prussia to increase its marine capacity. Today we're forming Germany in Europa Universalis IV as fast as I can. The big deal about Prussia the super powerful military ideas. That way you have the benefits from being the target of the revolution as well …. quality auto rapid city You'll blow 200 admin points moving your capital and you'll need almost all the Prussian provinces to get it be your primary culture. Their national ideas makes prussian infantry stupidity powerful combined. 6)Take the discipline advisor for 5%. increases rank to kingdom, if it is a duchy. battery operated christmas decor changes primary culture to Prussian. You can keep Prussian ideas while forming Germany. Pros of Brandenburg: Not having to deal with Danzig. Focus admin (Coring all of México is really expensive). Not having estates and getting lousy factions instead, as well as republic tradition penalty and +25% governing cost, you just end up building a much weaker country that you would have, not having those penalties, unless you doing it for the pirate. These Beys jockey for a position between the expanding power of the Ottomans on one side, and …. After that i’d go german but it depends if you are GP1 or not and hugboxes/ idea groups. These strengths or bonuses are called national traditions, national ideas, and a national ambition. Hidden effect: Sets the country flag pru_confederation_happened; If burghers have at least 40/50/60/70/80 influence. Move 2 towards Mysticism for every province in the state. The Great Veche Republic is a special government for republican Orthodox Russia and Ruthenia with fixed empire rank. Although a fairly small nation, it’s widely popular with EU4 …. However, there are both pros and cons to reforming into Prussia. Nov 22, 2014 · First diplo, defensive, innovative. Prussian ideas give you a combination of -1% decay and 0. This group of men has enormous wealth, and they make up Putin's inner circle. Although there are formal processes for m. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. The first idea, “ Quest for the New World “, allows England to discover and colonize new lands, which can provide England with new resources and markets for trading, as well as a source of new settlers and potential soldiers. 2)Get Quality ideas for another 5% discipline. At least some were last verified for version 1. Livonia is a small country in Baltic region. Oda is best-suited for a conquest game, based on its excellent military-oriented national ideas. Militarization is a broad term summary for three different mechanics of similar name and function. I usually go Influence -> Quality -> Economic -> Offensive. To form Lotharingia as Burgundy, the player must complete the mission ‘ The Crown of Lothair ’. Gottfried Wilhelm Leibniz was a German philosopher, mathematician and political adviser important, both as a. Great Britan snaked in the meantime france, and Friesland started colonizing Columbia so anyway I’m thinking to get the rest of Germany in that game but I would get a giant fuckup koalition, and the last picture are …. If you're just going to get the achievement and throw the save away, it really won't matter. Sell the rest of your austrian land to vassals (alternatively release Styria as vassal) Move capital into brandenburg. Question I noticed that brandenburg starts the game with prussian tradition and ideas. County formation is by decision not event so there is no event ID for it. 34 Teutonic Order has multiple paths it can take, and the secret Danzig Teutonic bishopric is the best! ️ PATREON https://www. Only advantage is its cav combat ability. Authority has become centered in faraway Denmark, and the many conflicts. Now, let's start off with some general information. This is a 2020 guide for Brandenburg in Europa Universalis IV, patch 1. There is a pop-up event that gives 10% discpline and lasts for twenty or ten years, and you need to have a discipline advisor. Hussite = even cheaper culture conversion. The bonuses from militarization scale …. Its location is perfect to form Prussia as well as to dominate the very rich Lübeck trade node, which provides a reliable source of high income. You don’t lose Prussian ideas but iirc you do lose the Prussian Government type which is majorly stupid Paradox pls fix. I experimented with Espionage a little bit now once as Dithmarshen and once as a Hussite theocratic Prussia and it feels nice playing with it but ultimately I really miss the 20% province warscore cost and because of that I just can't see Espionage coming. Depending on your ideas you should be able at mil tech 12-13 to take them on. I have already formed Prussia as Brandenburg. Traditions: −15% Construction cost, −20% Cost to fabricate claims Northern March: +10% Infantry combat ability Found the Kammergericht: +10% National tax modifier Divide the Estates: −10% Stability cost modifier Pomeranian Wars: +10% Morale of armies Seat of the Old Emperors: +1 Diplomatic reputation, +0. Added +2 Artillery Shock to Smolensk's ideas. Eventually when Poland is busy with Muscovy or Ottos, call in Austria for an easy reconquest war and you have everything you need to form Prussia. Between the discipline from Ideas + Militarization and the massive ICA (135%. Hanover's set is certainly strong, but not enough to rival Prussia with its 20% morale and 20% infantry combat ability. The main reason is that forming Prussia from Brandenburg is a natural progression in game. Advertisement The over-prescri. It also exists in campaigns started in 1525 or later. At the end of the day the real difference is the gameplay experience. In terms of economy Prussia gets +10% tax modifier, as well as -5% development cost which is nice. As you're probably aware, there are many variables at play in EU4 and no two playthroughs will be the same. I would stick with Prussian ideas. live nj traffic cameras You keep the Prussian government when you form Germany as Prussia. For military, Offensive vs Defensive is really a matter of personal choice. TikTok is announcing updates to its community guidelines that are designed to make the app a safer and more secure environment for users. Now let's look at the rest of the ideas in their respective branch: Military: Germany gets additionally to their Discipline 15% Infantry Combat Ability and 0. Note that Poland will most likely have taken Königsberg (41) from the Teutonic Order so it is a good idea to ally …. There's really not a lot of point in doing so since Poland's missions will give you a PU over Bohemia and Hungary plus claims in the Balkans. These grant +5% morale, +5% discipline, +10% infantry and artillery combat, and a few more siege bonuses. The way you get it is by not forming states until you get tech 10, get rid of all states but the prussian regions, culture flip to prussian then immediately unstate those provinces and state muscovite provinces. n14 jake brake adjustment All that, and it has awesome policies. For previous patches I would say Influence-Religious-Offensive. Unlock the Roman Empire and Roman Republic government reforms; if the nation is not revolutionary : Enact the Roman Empire government reform if the nation is a Monarchy and doesnt have the Celestial Empire reform enacted. I was asking if I should keep my Prussian Ideas if I form Germany or should I change to German Ideas? Advertisement Coins. These are some promising picks of the bunch. Forming Germany is the goal not the reward. Tier 2: Above average bonuses with good synergy but are let down by. Best Prussian ideas? Question So I am kinda noob at the game, doing Prussian run and I want to stack inf combat ability and discipline also a bit of siege ability. Add all of that together, and I'll. You can get even more bonuses by taking Quantity, notably +10% morale from the Quantity + Religious. Preheat oven to 375F bake till admin10 and voilà! -Baltic trade is a great deal of economy. I don't think switching to Prussia is worth it. The Prussian Confederation; But without further ado, let’s jump into this eu4 Teutonic order guide! EU4 Teutonic Order Guide (Step-by-Step) Starting Moves as the Teutonic Order. 31 Prussia Guide - Preußens Gloria I make an EU4 Gu. craigslist apt bronx Nashville is known for country music, honky-. Bohemia is one of the three Central European powers and possibly the biggest rival for the Imperial Crown of the Holy Roman Empire, which the Austrian Habsburgs seem to claim by right. The second idea, “ Colonial Ventures “, gives England an extra colonist, which can be used to establish new. As a Prussia enjoyer one of the key things to think about is how you spend your gov cap. Secondly, rather than plummeting as soon as Prussia owns more than about 5-10 Provinces, Militarisation is coupled to the new governing. They pretty much only have military bonuses. The only way to become a Catholic Prussia is going for the Prussian Kingdom Path (Poland-Lithuania conquest), and reform into Prussia (admin tech 10). Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. EU4 A to Z - I Created THE GERMAN EMPIRE As Mainz. You pretty much never want to form Germany as Prussia. Sure, you can pick Russia and go with aristocratic, offensive, defensive, and quality to fight an AI Prussia and feel good about yourself (though consider that you took 4 military groups to do it). Prussia has better military national ideas with. If you have the Rights of Man dlc then you have the Prussian Government type which lets you spend 50 military points up to 10 times to get +1% discipline per click. A fully cored province with a courthouse costs you 0,75. Just look at its ideas & geography. Exploration can always be a fun twist, but often times much of the colonial world will be taken at this stage of the game. But, this is a compensation that didn't need to exist in the first place, I would argue that give T3 militarization something like. Sweden gets +10% goods produced which is way better, as well as -15% mercenary maintenance which is great if you use mercenaries. Health insurance premiums for workers only increased a small amount in 2022. Anyway I had this idea that with Prussian ideas stacked with the best military ideas/policies Prussia could be made nearly unstoppable on the battlefield (I can already taste those. To be honest I would keep Prussian ideas, Germanys ideas are slightly better economically but Prussias idea set is a military powerhouse. Perfect BB->Prussia starting strategy. If we complete the mission while directly or indirectly holding at least 200 Development in the Polish region: Gains access to the "Polish Crown" splendor ability. The extra merchant and diplo slot is nice for a massive empire. Prussian are full military, German are administrative and military. It was easy tbh, even with 300k ottoman troops vs my 120k. You don't want a mill idea group as first idea group because you want to be up-to-date with mil tech. In terms of military benefits, German ideas only offer +5% discipline and 15% infantry combat ability. While technically a vassal of the Teutonic Order, the Livonian Order has remained mostly autonomous. If you release them after integrating them they will have Prussian ideas. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: Angevin ideas. Take Commandant Advisor, Economic, Quality, and Offensive Ideas. However, our order has its fair share of challenges. Here, we'll show you the best ways to fly private or semi-private! We may be compensated when you click on. The three Prussian gov reforms are similar but their differences are mostly defined by the respective government forms. Germany is kind of interested and German ideas seem rather good. 125 prussian militarization increase, so instead of -0. Oda is a Daimyo, a vassal of the Shogun. Prussian or German ideas Advice Wanted So the context is, I have my game as Prussia, I've conquered most of the German regions but don't have admin tech 20 yet. There are other "default" ideas like these: Anatolian, Native, etc. In a report released today, James Ricchiuti from Needham reiterated a Buy rating on Stratasys (SSYS – Research Report), with a price targe In a report released today, Jame. France allows for the player to make mistakes with usually limited consequences. At this point you should be able to form prussia if you own all the cities you need. Espionage ideas have a -20% AE reduction and a +10% siege ability bonus. Navy is petty hard if you don't own a lot of. Over the Hills and Through the Woods. By selecting the right idea groups, utilizing Prussian military. Prussia is flat out better in terms of military. You can play Ryoku who has changed their primary culture into one of the above and still form Germany. Italian Ideas are great for HRE and expansion (especially combined). ; becomes a monarchy, if it is a theocracy; gets the event ‘New …. Militarization is represented via a meter in the Government tab of the interface and has a value scaling from 0 to 100%. Ambition: +20% Manpower in true faith provinces. To stack up the Ideas to make you stronger. A place to share content, ask questions and/or talk about the grand strategy game…. I go Innovative (for policies), Quality, Administrative. Thread starter insanelyapple; Start date Sep 1, 2013; Jump to latest Follow Reply Menu Germany and Prussia - for them Prussia sure is the best way. Well, there's an easy way to bypass this, you can form Prussia as zoroastrian Teutonic Knights. So I generally make the switch. In most cases, I’d choose German. Although a fairly small nation, it's widely popular with EU4 players. Charles Schwab's chief investment strategist, Liz Ann Sonders thinks the bull market has some steam leftSCHW Charles Schwab's (SCHW) chief investment strategist, Liz Ann So. This requires that the player first navigate the Burgundian Succession Crisis and join the HRE. Get ratings and reviews for the top 11 pest companies in Homestead, FL. It lies on the coast of the Baltic sea and borders Teutonic Order to the southwest, Lithuania to the south, Novgorod to the east, and contains Riga as an enclave within its borders. Bosnia is a landlocked country in Eastern Europe. Go to eu4 r/eu4 • by You've already got +20% from Prussian Ideas so the extra +15% is a tad bit over kill and in the late game, extreme morale numbers just mean that more of your troops will get slaughtered by cannons. 5% from Protestant And the luck: +5% Commandant +5% Strict Ruler Trait +10% Inspirational leader event but that only lasted 10 years or so. Having finally cracked a good method, I thought I'd share for anyone who's interested. "Hmmmm I can't be the King of Prussia, I know! I'll be the King in Prussia!" Hah, you're absolutely right. Brandenburg/Prussia how to build trade income. Quick overview of features: -Custom ideas for Cleves, Nassau, East Frisia, Oldenburg, Saxe-Lauenburg, Brunswick/Lüneburg. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: Several country formation decisions allow the country to either retain its previous ideas, or adopt those associated with the new tag. The AI will never choose an idea group with a weight of 0. But I haven't seen anyone go back to being Poland-(Lithuania). Poland essentially has national ideas that can go toe to toe with Prussia. Hussite = Deus Vult on everyone. If you're aiming for a military powerhouse, while both are strong sets, Prussians are still decisively superior. com/TheRedHawkYTIn this video titled EU4 1. Space marines are generated by pairing with Quality and Offensive ideas. gg/ksDjjUhKHdTwitch: https://www. Zorastrian Prussia would be funny. It uses the ‘Russian Government’ and ‘Russian Modernization’ mechanics. Especially if you take admin ideas and control the gov capacity increasing monuments. Here’s how to tweak a few of the OS’s n. 34: 2022-05-24 4: Riga: Mission tree and events for Riga: 2022-05-17 3: The Livonian Order: Mission tree and events for the Livonian Order: 2022-05-10 2: The …. Lost Ark, also known as LOA, is a 2019 MMO action role-playing game co-developed by Tripod Studio and Smilegate. You always keep your ideas from idea groups. Permanent 10% discipline added to Prussian ideas. This is a basic guide to form the powerful Kingdom of Prussia as the Elector State, Brandenburg, based on the state of the game as in version 1. What makes them unique is the fact that the player has access only to one of these, based on their government form (and/or reforms). Being situated at the center of the Holy Roman Empire, Brandenburg also. Lubeck is good but once form hands league iirc it had some really great ideas. Dip ideas lets your conquer more and is also nice for farming royal marriages. There's two things to consider: ideas and units. Just make sure you change your war strategies to match. If you can get monthly war exhaustion from defender of the faith or from the policy, then Prussian is way better. Forming the PLC is fairly easy through the decision, so the main focus until about 1500 is forming Prussia. This can often cause frustration when you are over-paying for regiments you don. I wasn't sure because I've formed some nations before and haven't gotten their national ideas. Sep 27, 2022 · In This EU4 Teutonic Order run we choose to form prussia by 1457 as the greatest teutonic teutons of the teutonland Link to Crusader Path - https://youtu. Today's maker(s): Evil Mad Scientists. You get something extremely dumb like 40% goods produced from mission modifier and German ideas, access to the Prussian government forms (Junker Stratocracy is surprisingly fun and when combined with Plutocratic ideas, allowing you to have female …. With that and from there you should be able to get a colony in Guinea or. 1st choice is always Diplomatic - crucial for expansion in the HRE in managing alliances, vassals, etc. Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3. Thread starter Greene; Start date Jun 19, 2020; Jump to latest Follow Reply Menu We have updated our Your mission trees and events change to the German ones, and you get different ideas (slightly worse for combat, more ideas in non-combat areas), but you do get to keep the Prussian. In my estimation, Prussia has an A++ army. For land combat mechanics see land warfare. 5)Mac absolutism after triggering court and country disaster should give 5%. It's kind of funny EU4 doesn't have an achievement making a pun out of Aragon. 5 yearly army tradition while the HRE gets 15% Morale. If you're gonna play tall, pick eco ideas. In its basic form, the different ages define which special rules are active (religious vs. Ensure you have the necessary lands, and preferably any other Prussian lands that are easy to acquire. Through conquest and diplomacy Russia has managed to transform from a mere settlement into a dominant principality. Historically, Brandenburg would expand, growing into the Kingdom of Prussia and leading Germans toward a unified Germany. First, you're missing the traditions: 5% discipline, 15% Goods produced modifier, which are generally considered the best military and trade ideas. Plus it'll give you some tax modifier for early game and construction cost, and production efficiency for mid to late. The country exists as vassal of France if the game is started between 9 July 1807 and 13 October 1813. Manstein entered the 3rd Infantry Regiment in 1822. Of course it also still has the dev cost at the end which is still really good even if it was nerfed Economic overall is a great option for Russia imo. Conversely, a country that is of lower rank than the proposer gets a bonus: a duchy towards a kingdom gets +10. Otherwise influence, because diplomatic ideas' best idea (lower province cost) isn't all that useful until later into the game. To add more to what u/Lycanfire said, Prussia has the same ideas as Germany. And its scope has expanded somewhat since then. Go to eu4 r/eu4 • by sanguineknave. Maybe keep your starting horses for some extra punch in the early game but your ideal comp should be full inf and art. else: releases Jerusalem as an independent nation with the same primary culture. Prussia and Germany are IIRC the only tags apart from custom nations that are allowed to have Prussian Monarchy, so yes. Prussian for military and German for blobbing. But what about the story behind the. Lubeck -> Hanseatic League -> Germany New mission tree is awesome. Don't forget to go protestant as fast as the option is available and ofc take prussian. Among the best in what they do. Please read through the new rules for the forum that are an integral part of Paradox Interactive's User Agreement. Red Hawk made a nice Austria guide. EU4’s color scheme is way too vibrant in general. craigslist spartanburg sc jobs That with the 5% from completing quality puts you at +25%. I’d be lying if I said I didn’t spend most of the second half of 2020 cursing the pandemic, feeling pissed about how it turned my life upside down, and Edit. The country gains 300 Diplomatic power. What happens when you form prussia? I'm assuming they don't change. Next war you won't need to fight their bullshit navy. Prussia's ideas are very good, but not worth culture shifting to - that's at least 400 base admin of stability you have to pay, most. You get something extremely dumb like 40% goods produced from mission modifier and German ideas, access to the Prussian government forms (Junker Stratocracy is surprisingly fun and when combined with Plutocratic ideas, allowing you to have female Field Marshals), plus +15% admin eff from missions alone. hentai manga webtoon German ideas give you +5% Administrative Efficiency so you will be able to take more provinces in peace treats after all, so I'm leaving the decision for you, German army isn't that bad at all. gg/theredhawk In this video titled …. 3rd through last- pick whatever lol. Economic ideas gave me the tax booster to keep my income positive (massive army as Prussia) and decreased my army costs by 5% so it was an economic lifesaver. Are they just useless besides the modifier they give? 349K subscribers in the eu4 community. German ideas are absolutely insane. Prussia is a German kingdom that was originally founded in the Baltic after the Teutonic Order conquered the File:Prussians. If you're looking to start a successful dropshipping business, it's important to choose the right niche. 30 focused and the poster admitted his ideas may have been suboptimal: economic, trade, quality. Just that i got no Event or anything. Religious - Good if you want to form Prussia or …. The Strategy: Part 1- Setup Build to force limit, ask for contributions from merchants, recruit a general from the nobility, get 150 admin, and 150 mil points from your estates. If u want a vassal heavy run, id reccomend influence and maybe diplo if you want to become emperor, although if sweden flips protestant it can become emperor automatically if you win the league war. " Arguably, baltic sea is the best place for galley gameplay on the whole map. However, as a result, I’d say the Imperial German idea set has better variety. The simple answer is quality for navy + land military and offensive for pure land military but there's more to it than that. It is time to reestablish German hegemony over Italy. You start off the game with a coalition of most of Germany if you take the France PU right away along with conquering the isles in the first 10 years, so the AE reduction and …. Idea groups for Teutonic Horde? Sabbinator. Refinancing your student loans can save you money and help you pay off your debt faster. When I played them, I just went full space marines. Is there any point in forming Prussia as Brandenburg. It is a formable country, formable by both Poland and Lithuania. Western tech group, whopping +20% morale bonus and +5% discipline in national ideas. There are some other contenders too. and the Teutonic Order has events leading to the revolt of the Prussian Confederation , which becomes a Polish vassal if Poland supports them in their war against the Order. So, is there really any point? I have about. If they choose a local noble fuck them twice as hard for being stupid. It's a referance to Warhammer 40K where the Space Marines are a faction full of Super Soldiers who are 100% quality over quantity. No one knows about this National Idea But it has an Overpowered Military Modifier that makes your Army as strong as the Prussian Army - And everyone can g. Diplomacy lets you juggle the political landscape of central Europe, and offensive gives you some extra juice for your constant wars with France. Then again, most of the people here did that at least once. Achievements have no in-game effects; the achievement just pops up in-game and then added to the player's Steam profile. It doesn't matter if you change government form. Make an informed decision! Expert Advice On Improv. In Multiplayer its op (discipline) for Singleplayer the GC hurts. The exchange their stupid theocracy for monarchie and get prussia ideas instead of divine ideas. 10%, 10% shock, 20% siege, 50% reduced reserve morale damage and 100% drill gain and then the 50% less drill loss are pretty big deal. Hey guys, I'm pretty new to eu4 and I love the idea of creating Prussia/Germany from a small HRE nation. I often take economic first for a more historical, vertical kind of game with high development and uber troops through policies. The country: becomes Sardinia-Piedmont. Glory unto the Yazatas and the Holy Atash! taking the whole "aryan" thing a …. The autonomy reduction from economic VERY MUCH suits playing wide like Russia. -Prussia (gov and nuts ideas) -Ottoblob (government and good ideas, best unit pips, insane age bonus) -Mughals (probably bcs of 10%adm, ideas are good though not insane, government is good. 24 | 素食警察 Nov 4, 2016 @ 11:00am. Greetings fellow Universalisians! I just wanted to get some opinions on Prussian ideas. Helps reduce AE faster, more Diplomats for improving relations faster and is in general, a very good idea set. 039 percentage points from yesterday. prussia receives a mind boggling amount of military modifiers that always has them number 1. Any point to Brandenburg to Prussia. Like you already have the ideas and if you form it the gov type changes to feudal monarchy that is the crappiest monarchy type :confused:. Plus, you get a whole bunch of other buffs from this idea group. Albert Ehrenreich Gustav von Manstein (24 August 1805 - 11 May 1877) was a Prussian general who served during the Austro-Prussian War and the Franco-German War. These are the best dropshipping niches. Prussia is considered one of the best nations for military conquest in Europa Universalis 4 - possibly even the top contender! Between excellent National Ideas for an elite army and the powerful Militarization mechanic shared with only a few other countries in the game, painting the map in Prussian blue is one of the most satisfying campaigns possible for players of an aggressive bent. But as soon as I formed the CW, the. Better position to form Prussia since you already control Konigsberg and all Prussian lands, to get which as a Brandenburg you have to be really fast before Danzig event fires. Many guides and videos stress conquering all the provinces of your main trade node. Otto Von Bismarck achieved the unification of Germany during a series of wars in which a Prussian military force, under Bismarck’s command, was able to acquire land and subsequentl. The culture represents the combination of the local language, customs, ethnicity and nationality of the people. Instead of the "Merchant Navy" idea, GB now gets the "British Parliament" idea, giving -1 Global Unrest and +1 Number of available Issues. Paradox Interactive games create perfect environments to learn and create alternate stories from. Any nation on the Italian peninsula is a viable option for forming Italy. Voulez-vous nettoyer avec moi, cette soir? Organizing your space can be deeply satisfying. Otherwise take German ideas for reduced tech cost and an extra 5% admin efficiency. Yes you can definitely convert to orthodox as Prussia. Type the name or key of an idea group into the search box to instantly filter the table contents Prussian Ideas: PRU_ideas: Portuguese Ideas: POR_ideas: Polish Ideas: POL_ideas: Austrian Ideas: HAB_ideas: Chinese Ideas: CHI_ideas. EU4 can't simulate real life very well, so they have to make ideas to try the best. You already stomp the snot out of most armies that come your way with just Offensive ideas, it seems better to go with Quantity after so you can end up in wars against multiple large enemies (France, Austria, Russia, whatever is left of Poland after expanding into them, etc) on multiple. Throw in some aristocratic quality ideas and you get +73% cav combat ability, which is insane. If you manage to form Prussia, you guys will have the same national ideas and put you on an even footing. You're still going to be winning pretty much every war regardless. Offensive: Faster sieges and great policies, especially with Humanist ideas to eliminate rebels. In 1444, it borders Mecklenburg and Stettin and Wolgast to the north, Teutonic Order and Poland to the east, Lüneburg to the west, Bohemia and Saxony to the south, Brunswick to the west, and three OPMs. Part 2- Vassal Grab Attack Tlaxcala first. To decide which idea group it should take, the AI employs a "weight system": each idea group is given a certain weight and the higher this weight is for an idea group, the higher the chances that the AI will choose it. Being situated at the center of the Holy Roman Empire, …. I was just wondering what other ideas I could take in order to maximize Prussias already good troops. While ofc Prussia is the best militarily, the Teutons still have amazing ideas, combine them with the mission tree and random events which both give you a ton of free discipline and morale, TO is top tier now imo. If you're taking the government form in to account, Prussia. If you do it right you can keep the cassocks estate for their cav bonuses. TikTok is announcing updates to its commun. They are recruited from the macrobuilder only. Brandenburg’s EU4 missions can be divided into three main parts: expanding into Prussia, expanding into German lands, and strengthening the military. TO can form Prussia earlier but it’s kind of a wash since gov cap is so low that early in the game. 1 <- moved from Idea 2 to 1 replacing the tax modifier II: army_tradition_decay = -0. Dithmarschen => Prussia => Revolutionary Prussia => Revolutionary France => Revolutionary Germany (85% admin efficiency) This thread is archived Their mission for Deccan gives 10% admin efficiency to replace the 10% admin efficiency you get from Germany's ideas and missions, plus it gives you …. With Prussian ideas, your armies become space marines and destroy armies twice their size. The Livonian Order is the successor of the Livonian Brothers of the Sword, an order of knights which was annihilated by the Samogitians in 1236. Quartz interviewed six people in London about whether they think life will be better outside the EU. If you’re aiming for a military powerhouse, while both are strong sets, Prussians are still decisively superior. For an HRE game, you might take Influence instead of Diplomatic. 50% adm capacity is much stronger than 10% discipline. Their policy is good (5% discipline) After forming prussia and these ideas you'll have 10% Prussian government + 5 quality + 5 eco-qual policy + 5 Ni = 125% discipline. Jumped back into EU4 after a hiatus to play King of Kings. Mamluks have forts in Syria but not upper Egypt, so wait for Ottos to wreck their armies and rush Cairo before Otto can seige it. You could try pirate Cornwall to eventually become the pirate UK which is always fun. Prussia conquers all so money/ae etc should not be a problem. Forming EU4 Prussia is not an official achievement, but it is a highly sought-after feat by beginners and veterans alike to prove their Europa Universalis mastery. −15% Aggressive expansion impact. A +15% morale bonus and +1 Artillery fire bonus, and in prime position to get a head start on. Although, checking their ideas (thanks to anither user’s comment), I don’t want to form Germany and lose my Prussian ideas. Ambition: +15% Morale of armies. Windows 10 resolves a lot of the annoyances left over from Windows 8, but it also comes with a few of its own—little as most of them may be. I would go for it if its possible in your game, but I wouldent take the German ideas. To me the best ideas are diplo, influence, religious and admin in no particular order. One random owned province with Saxon or Pomeranian culture as well as country's capital: Change culture to Prussian; gets the event 'New Traditions & Ambitions', unless it has custom or Prussian ideas. If you want to run Cavalry, keep Polish ideas. Noone can beat prussia with %125 discipline, 100 AT, very good morale and extra inf combat ability. The Livonian Order is a large Monastic Order based in the Baltics. R5 Had a super fun chill game playing tall as Lubeck -> Hansa -> Germany. If you form Germany as Prussia you should be able to keep the Prussian government. New comments cannot be posted and votes cannot be cast. If we factor in Prussia's struggle to scale, Poland was already an arguably stronger pick than Prussia for military-related stuff even before 1. Here's everything you need to know to earn status (and if it's worth it). Add +10 from country-specific events and missions to get 150, and then add on top of that +20 from custom nation bonuses to get 170 maximum permanent discipline. Thread starter Der_Gueldene; Start date Apr 6, 2020; Jump to latest Follow Reply Menu We have updated our. 34) So for those of you that don't know, in the new DLC, if you form Prussia as the Teutons, you get a choice of 3 special mission trees. You can never go wrong with admin or influence. 2 Frederick William's Absolutism. Prussia probably has high AT …. So my recommendation is stay Prussia until you hit that critical mass and then form Germany and ditch the Prussian Monarchy. primary mathematics 1a textbook pdf Persia is a formable in 1444, and existing nation from 1501 onwards, which is located in western Asia. That should give you much more admin efficiency. Honestly this is pretty much advice from 2015, the strategy is still completely viable. This is especially important if you want to take advantage of the Leviathan DLC's colonization features. Personally It's the Prussian path. If these Provinces are part of the HRE, they leave the HRE; If Danzig does not exist. Combined with Ditmarschen and Prussian permanent modifiers, you get a lot of insane boosts. Creating Germany is mainly for if you wish to play a wide and blob game. Here's how much money he was born into and will generate for the British economy. Lan Fang is cool, they can easily have infinite re-elections with their ideas and government. Influence ideas, similar to diplomatic ideas, will strengthen Poland's ability in diplomacy and make her vassal …. Release some vassals or sell some provinces to your vassals until you can Culture Shift to Prussian. It is a historical friend of the Teutonic Order. Prussian space marines) as well as the tech cost reduction as with institutions i fall behind quite a lot once the renaissance hits, because it starts too far away for it to come over to berlin fast enough. Assuming you don't start out as a German state, it would also require a culture swap or two. 5 days ago · Persia is a formable in 1444, and existing nation from 1501 onwards, which is located in western Asia. Complete all English and British missions. Of course the prussian monarchy is op af, but you can …. It is located in Central Europe, bordered by Bohemia and minor German states to the north and west, Hungary and Cilli to the east, and Venice and Trent to the south. A government mechanic must have a unique name and can include as many powers and. After that i'd go german but it depends if you are GP1 or not and hugboxes/ idea groups. Thread starter blueflame129; Start date Aug 10, 2023; Jump to latest Germany is an end game tag so you'll need to form Prussia first if you want Prussian ideas as Germany.