Best hypothetically possible division templates? : r/hoi4. "> Best hypothetically possible division templates? : r/hoi4. "> Best hypothetically possible division templates? : r/hoi4. "> Hoi4 Best Single Player Division Template - What are good divisions to use as Poland? : r/hoi4.

Hoi4 Best Single Player Division Template - What are good divisions to use as Poland? : r/hoi4.

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The composition of each division is specified by its division template. (As you progress through your army doctrine you’ll be able to get more org with less motorized) then I use engineers, logistics, radios, anti-air. If an attacking Division can't pierce the defender, the attacker takes a -50% penalty for hard- and soft attack. Add support companies as your supplies allow. Sorry lad, this was worked out quite a while ago and is banned in most mp games under the “no space marines” rule. Italy is one of the nations that need multiple different infantry templates. This may no longer be relevant once the new DLC comes out, as they're probably changing the way these traits work. A 40 width paratrooper division which can be deployed behind enemy lines and cause absolute havoc when trying to …. Fine, that's an aggressive division. If you are trying to use those to push, you might as well use 14/4. A light tank division, once slowed, is useless. You will focus on producing cheap and cost-efficient ships as much. Division: should work fine, if you have air superiority. Use amtrack 2 instead of mechanized 2 if you can, for the best river breaching division. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized. craigslist el paso tx cars by owner Played with artillery in support. Good all-purpose marine division that can fight well on land as well as do amphibious landings. Hohei Shidan template is already 24 width so you can train a single division of that to get XP and save equipment. You can slowly build these into 14-4s as you get enough Army XP to do so during the war. I think spending to use something better than 10-0 is going to create this problem for you. In this particular example, I got Bucharest and Ploiesti with 0 casualties before Romania could even form a line. 2 motorized rocket artillery (not mobile support artillery, the ACTUAL motorized rocket artillery, which is researched on the same tab as mechanized). Some number crunchers say 15W is best (7 infantry / 1 anti air) with support companies, but they are more expensive in the long run due to # of support companies per army. It all depends on what you want to do. Tank design (roughly from memory): medium tank chase. This guide is about how to position your country to have the best chance of success in Hearts of Iron 4. Good for holding ground, 'good-ish' for pushing. 14/4s (Perfect Infantry division) is the best Infantry template but is more expensive so you can't really build tanks (if it comes to tanks or aircraft go air). spray foam insulation ace hardware The main problems that the USA has at the start of HOI4 are the Great Depression and its government laws. What I would do, however, is have two division types - one that stands strong and holds the line, and one for attacking. 40-45 width is generally good for tank divisions. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. So support AA with two AA in division is MUST HAVE if you want to go no air but still enemy will have that +37% attack so you have to counter it with good entrenchment. Hearts of Iron IV Best Marine and Paratrooper Division Templates 2018. This can be used to quickly grab a stack, hit S 5 or 6 times to get a single unit very quickly and send it on a new mission. Welcome to the fourth installment of my division template guide! You can find part 1 here, part 2 here and part 3 here. 14/4, 7/2, 9/3 good inf templates tanks either 30 or 42 with keep org over 30. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP. This is the latest version of my "Best Division Templates" guide! I will talk about each template in …. Tanks suffer supply heavily on soviet steppes, so you don't need to put 24 division of 40 width heavies there in single player, and out of multiplayer i don't see why would anyone uses a tank destroyer. The composition of your division can make or break a battle. Im looking for these templates, however any good tips or templates are appreciated. If you do not have any Air make sure to substitute a single tank for 2 of SPAA. Use either medium or heavy tanks; do not use both. Since the light tanks battalion needs 60 of them, the medium tanks battalion needs 50 of them, it'll make the light tank battalion 640 production costs, the medium one 800 production costs. You'll want to make offensive templates for serious pushes. Medium tank, medium howitzer, three man turret, secondary smal cannon, sloped armor, armor skirts and last place can depend but in my opinion dont invest in breaktrough. Hardness - Determines the ratio of damage that is taken from soft attacks and hard attacks. Add engineers, support artillery, light tank recon. Successfully invading the enemy-occupied areas with your units can lead to a possible breakthrough and encirclement of the enemy forces. Signal, Maintenance, Recon, Engineers, Logistics. small white pill m 2 high point model 995 Now that's all out of the way, let's go with the top 10 best divisions to use, what their pros are, and an explanation of their use and effectiveness. There's quite a few that works, currently the "easy" template is the 9/3 infantry/artillery with support artillery and flame light tanks but you can get much more complicated, the absolute best template you could make (for a general army not as dedicated or special forces) I would say 9/2/1 infantry/artillery/spgat. Again however, this is mainly a single player meta and players in Multi-Player games can easily overcome this with the next meta, Heavy Cruiser spam. Playing as The Soviet Union For one of the first times I would like to know a good tank template for against The axis (Early on for volunteers I use 10 mobile,10 light tank with support but they don't hold against the Axis- I'm playing game as single player) so got any ideas? And even ideas for an. I usually go with 20 width (7/2) and 40 width (14/4) with support artillery, engineers and reacon as support companies. Upgrading to Mech Inf also adds additional armor/breakthrough if you. You don't need TDs against AI because the AI is not massing concentrated armour like players. It’s way cheaper than tanks, and has enough soft attack to demolish any infantry division. There is pretty much just one go-to template for garrisons: a single cavalry battalion, no support companies. katool lifts This template is so terrible that every single hoi4 Player would have 100% done better in the war. After that maybe make a few specialized anti tank divisions but that should be it. Hearts of Iron 4’s smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what battalions it comprises. Furthermore, for attack, this will be your main division, especially early game, to achieve victory!. 64K views 2 months ago #hoi4 #ww2 #heartsofiron4. And yes, the Ottomans are weak, as they have little beyond basic infantry. Due to the low Special Forces limit, players can't make a lot of Paratrooper battalions. July 8, 2021 Volodymyr Azimoff 9. The 5s are motorized or mechanized. 24 divisions are recommended for effective use. So, you should have 2 columns of Marines and one of Line Artillery, both 2 battalions long. Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%. lebron james stats espn I'm now ready for some chad pro player to tell me why its a horrible template. Including logistic company, SPAA and SPA. One of the advantages of grand battleplan is that it makes it a lot easier to attack/ defend a fixed position. Its worth using light tanks,if yes whats a good template and division template. restaurants ihop The best known tank division in multiplayer is a 15-5. We're playing the Axis (duh), he plays Germany and I - at first Denmark - Italy. Web hoi4 best division templates, aircraft & tank designs (bba dlc) updated for bba: You can go. For me, my current division template doesn't work very well, it takes a while to invade France and I mostly rely on Infantry. Create a new all-cavalry unit with the Division Designer, which you can see in the image below. Web this is a beginner's guide on division templates and tank design which will require the no step back dlc. I aim to have 6 or so for an encirclement, with supporting mobile divisions. I can't give you exact numbers for how many to use because it will vary by doctrine and tank design, but you will want to use enough motorized or mechanized in your tank division to keep your Organization around 40, so. 9 infantry 4 artillery, 30 width. (It's actually even more awkward due to the way resources and. If you need to send a confirmation email, these confirmation email template examples will save you time. cox health springfield These plane designs should help you control the skies from the beginning of your campaign to the end. A 5 tank /2 SPG/2 motorized template for panzer division, primarily light tank configuration because it is one of the cheapest armor designs and fast. Also, you're forgetting the 2nd, equally important use of marines - people use marines to break the aforementioned river lines. Don‘t get too used to the current width meta, it is going to change with the next big update (when No Step back releases). Some 20W lights (7/3) as Germany should shred Poland. The more tanks you have the more attacks, armor, and piercing you. When it comes to Paratroopers in HOI4, the template can change a lot based on your goals. Just add a cheap inter-war med tank with sloped armor/welded and AI won't be good enough to deal with such tank until like late 1938 while you are busy getting ahead of the. For army set upgrade and reinforce equipment priority to lowest, and duplicate your infantry template (one is for the spanish civil war, one is your cheap line filler). 40W infantry is generally a big meme but shitty division cap mechanic forces you to consider it. The meta has changed a bit and there are a lot of new features to the game to consider. 7 infantry + 2 artilliery and a single artilliery support Reply New player, good infantry division templates? r/hoi4 • Best templates for sovjet. The flamethrowing support tanks, tank destroyers, mechanized vehicles, and super-technology heavy tanks that we will recommend to you will almost shatter the enemy lines. Lastly, logistics company is must have thing in every division (except garrison) after last update, it lovers supply consumption and gives extra breakthrough. So maybe no need to bother with heavies as much as you think. For single player, 10 width (Pure infantry w/ support companies) for guarding port/coast, 18 width (Pure infantry w/ support companies) for holding the line is what I use. For the division i like 20 or 30 width, maybe 24 is fine idk. If you have 20 mils on small arms and 10 on supply and you train 24 infantry divisions with high prio and deploy each division once it achieves 20% you an start Anschluss as second focus. A solid template is 20 width 6 tanks 4 motorized inf with engineer, artillery, recon and radio for support. To my surprise, plain boring lights tanks have the same terrain penalty as artillery for amphibious assaults. Step one have air superiority and cas. 25 Duodecillion minimal Battalion templates. Wargaming recognised subreddit for World of Tanks Modern Armor on Playstation and Xbox. Dec 29, 2022 · 10 Powerful Hearts of Iron 4 Infantry Templates. If you play mp remember to play according to rules, most mp games dont allow space Marines (Infantry with only one tank battalion or similar) Artillery is your best friend when against infantry armies like Germany and Soviets. So, in this guide, we will show you the best division templates you can use for Germany in Hearts of Iron 4 for all possible occasions. If you arent doing tanks or motorized, do 14/4 infantry or 11/6 mountaineers/Marines. Works best with mobile warfare -> mobile infantry. Light tanks aren’t great at smashing into the line, but they can serve as utility divisions: encircling enemies, chasing victory points, engaging reinforcements behind the lines, etc. This is a beginner's guide on division templates …. Punch through the enemy sea wall. I Usually Just Cheat For Max Tech And Endless Manpower In Casual Plays. A place to share content, ask questions and/or talk about the grand strategy game Hearts. These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/arty. Your tank designs could use their own, separate discussion. It's also extremely common in MP. walmart utv next que up 37 panzer divisions, and convert your army to the panzer template. I've also been making only submarines and convoy raiding. But the rational answer is to add support anti tank companies to your infantry templates. They are very expensive to produce compared to infantry and artillery. They only deal damage to CAS that are targeting their battle, and they die quickly because of their very low org. To attack, use cav spam or tanks or specialized 40w infantry (14-4, 11-6 with double high command, etc). Offensive inf with Arty to push with. You could even go up to 60 wide with a 15/10, and use them in pairs. Can be used in both offensive and defensive battles, provided the enemy does not have any armored units. I go usually go for 30-40 Combat Width for tanks. Top 5 best marine templates to take all the beaches and islands possible! In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war. Hoi4 Best Single Player Division Template - Good in low supply areas like africa or asia. The best division templates & tank designs for the new DLC No Step back. However they are not sustainable. My math is a little rusty, so excuse my low estimates on this: - There are roughly 40 Battalion types with 25 slots per Division. antique wooden butter churn for sale Jan 12, 2012 · In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1. I don't think you need engineering this early since you are mostly attacking. deal dayz cartersville hours bruh India is the worst dominion (not saying much) for new players, unironically New Zealand is better for learning the game. This is the latest version of my "Best Division Templates" guide! I will talk about each template in detail, explaining when to. Infanteri with med tanks etc etc. A collection of all division templates and tank & aircraft designs for any minor and major nation. Main multiplayer mod used by the famous youtuber/streamer Bokoen and WoW streamer Tommykay. Typically when I played MP I see these general templates: 10-0 inf. This sort of makes medium tank the default choice for single player. This means that templates with 1, 2, 4, 6, or 8 mountaineers work well. norfolk nebraska arrests fintwist bank near me g portal 7 days to die If your industrie is strong enough you can use medium tanks and eventual planes to break the stalemate. A 40 width paratrooper division which can be deployed behind enemy lines and cause absolute havoc when trying to break the enemy and establish a port to bring in extra infantry and armour in an invasion. Their main roll is simply to hold the line. Bottom line: As a Major (except France) just make 7/2 and right click to victory. then just slap engineers, artillery, AA, logistics and signal. Heavies are already somewhat slow, so having their speed reduced is a much smaller problem, while their high armor and firepower are unaffected. Related: The Best Division Templates In Hearts Of Iron 4 DD x (5-20) is an optimal combination for this purpose. Recovery Rate is how fast a Division regains Organisation. You should have this template …. I think the best way is to change tank template. Use it for both offence and defence. be/Yds2mEuVmAEFor all of my guides I also always make dedicated spreadsheets wh. Yet, there are lots of things you can do with it. When I am playing single player, I am doing either 9/0 with support arty, AA, and shovels. This difference determines the size and complexity of an organism,. campers for sale near me under 2000 dollars 9 infantry 1 artillery/rocket artillery is the best infantry while 12 tanks and 5 motorized infantry is the best tank template I know of. In term of template there's 2 options. HOI4 console commands list; How to use Hearts of Iron 4 cheats; Alternatively, you could take a Hearts of Iron break and check out our broader guides to the best WW2 games, the best grand strategy games, and the best 4x games available. Tanks: Tank design is kinda overwhelming at first. A quick overview of a historical Panzer Division 1939. All of the basic rules still apply. After you got a beachhead calculate how much supply you can put and bring a mix of 10-0s to fill the new front and tanks to push, also improve the infrastructure asap so you can field more divisions. This is not the most interesting part of this. Then as you keep getting more tanks and trucks, keep using army experience to add more to that tank template until it’s 40 width and 10-10 or 15-5 (tanks-trucks). The starting division template works very well for the purpose, as long as you add in artillery. You will also need to be ready to fail a lot. Brazil is the one of the more challenging nations and easiest at the same time. Ideally don't, but if you really need to, make your offensive templates as wide as the jungle reinforcement width or half of it (42 or 21), give them logistics and flame tank companies, as well as what you usually run. Just make 10 inf with engineers and support Arty. You typical 10/0 with art support should be ok. Once you've researched MP support companies and …. 5/5, 6/4, or 7/3 (Medium Armor/Mot. Use less artillery if your industry can't produce that much e. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. 3, tank division: 6tank/4motor or mech inf. You can't make modern tanks into ambiphious with the module but you can make a tricked out. Build 10 armies of 20 width infantry divisions with the engineer company support. 2021 f150 fuse diagram Web our best tips on how to marshal your hoi4 division templates, ships and aircraft in this …. It's still sufficient in single player, because the AI is bad. Have infantry line-holding divisions as filler, ideally with 21 width. The main stats of a tank division should be attack and breakthrough. my base template is 9xinf with 4xart/aa/at. I would just do 20w with your standard defensive supports. Mix and match with Tank destroyers and Tank Self …. Along with the designer, patch 1. Here is the exact formula that decides how a division is damaged in HOI4: Attack = (1 – Hardness) * Soft Attack + Hardness * Hard Attack. is this a good template for a tank division? No it’s rly bad. Perhaps the reliability is too low. Amphibious tank 1's are equal to light tank 2's. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce. Different nations have different buffs and maluses, terrain changes all the time. You should still research the first mechanized tech though because it buffs motorized too. I'm trying to do a Mexico run against US. You only really need 3 divission templates for singleplayer: 1, mainline infantry: 7inf/2arty + scouts + engineers + arty + what ever you want. Way too much hard attack too, I don't know what tank design you went with but you mainly want to prioritize armour, soft attack, and breakthrough. I doubt you have tungsten so why use the medium gun 1. Use your inf divisions to hold the border and attack with your armor. You can build a division capable of it, but it is going to take heavy losses doing so. These are the best hoi4 division templates! Web hearts of iron iv. I also tried Mediums lately and actually they did same job exactly as good. Many “Patience” card games, as they are called, are built on variations of Solitaire. Plus 20 40 for each province you attack from. Make an army with your single Marine Division, Motorised and Cavalry Divisions, and remaining "Chuton-chi Shidan" divisions, this should make an army of 18 total divisions. 7 inf 2 arty for single player, sucks in most mp games though. When people do this division, they spam a MASSIVE amount of them. The reason for this is because they have the most manpower out of any nation in North or South America at the beginning of the game (1936) but Brazil's main flaw is that it starts with a horrible industry. Tanks - about 13/7 for SF, 15/5 for MW. That being said, a popular one is the 7 inf/2 art division, referred to as the 7/2. Changing a basic 14/4+5, a single heavy tank 3 battalion costs less than 2 medium tank 3 battalions, and gives you almost 43 armor compared to the mediums which would only. short pixie cuts for thin hair It's way cheaper than tanks, and has enough soft attack to demolish any infantry division. Universal Infantry Templates Keep in mind these can be used in multiplayer, they just might not be as effective ~~~~~ 20 width Infantry Division ~~~~~ If you are not new, or you watch any HOI youtubers you will hear this a lot, the 20 width infantry division is a great defensive and offensive division which can hold lines while a stronger …. And also of course speed so engine up to 9. Please note that I purposefully excluded infantry divisions with a tank battalion (commonly called "Space Marines"), …. 9 update is the latest and largest update to date for md and has dramatically changes military yet again. There's plenty of discussion and different ideas, but this is what I use in single player. In this article, we'll be looking at the Top 10 best infantry division templates as of the No Step Back DLC. Very niche but very different from motorized. This is old, so stuff like garrison templates isnt really accurate anymore. For infantry, 10 CAV/0 ART with ART, ENG, LOG, RECON as support companies. Attacking Units: Combat width 27, 30, 40-45. The armored division is damaged to slightly less than 100% HP and so has a 90% damage scaling factor. Otherwise you might be low on Org. comSign up to fight Dankus for the World Cup → discord. Otherwise for a generic rule the world scenario, spam tanks and paratroopers to either rule the Southern Continent which will be used to snipe VPs particularly in the horrible jungles with horse fodder for cheap mobile. All you really need to do is get a good breakthrough and pump your reserves through the hole. 640 * 9 + 800 + 250 * 5 = 7810, which is actually quite expansive in the early game. To create a new one, click “duplicate”, choose a name for your division, then click “save”. 1k, moves at an impressive speed 12 km/h and carries a huge amount of fuel for . For single player a solid tank division is a 20 width of 6 tanks and 4 motorized inf. 5th support compagnie i like to go with logistics to get fuel consumption down. Exact composition depends on what countries you're facing and on if they. Ideally one template to attack, and a different one to defend. Best division templates by nathan dawber updated. 40w infantry: 17/2 or 14/4 (inf/art), I use these as breakthrough units when I don't have the industry to support a reasonable number of tanks. The best defense is a reserve squad of 3-4 light panzers sitting 10-20 tiles away if you even bother to cover your ass in such a manner. This means, use the template, but change things out as the situation accords for it. You can also see the template in the image below. Human Resources | How To Get Your Free Hiring Ebook With. Keep in mind that the only combat width you should be using for mountaineers is 25, so 8 mountaineers per template works best. The problem the USSR faces is building up enough of a meat shield to hold back or slow Barbarossa until it can build up forces for a counter attack. Put all your Mils on Infantry Equipment. 14+) A collection of all division templates and tank & aircraft designs for any minor …. No Step Back :USA (single Player) No Step Back adds to the intial moves for the USA, the previous version the only real concern was to max infrastructure in resource states, elminate the Great Depression modifiers, and build up the fleet before 1939 With no step back the are new issues that have to be dealt with from the start. Some factors you will have to take into account if you modify these divisions are your industrial capacity, location, who you are fighting, and your fuel. Unlike base HoI4, the same divisions won't win you every war due to the dynamic play styles of the different majors. 20-width infantry division with support artillery, support anti-tank, engineers and recon. is this a good template for a tank division? No it's rly bad. Their extra speed makes encirclements easier. Maby add in a few motorized arty for good measure. So I've been searching for the best division template meta and I've read quite a few things, but they can't all be true at the same time as every country starts in a different position. For infantry, 9-4 is the best, with Pioneers, Rangers. Summoning u/vindicator117 to extoll the virtues of light tanks if they so choose. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus. 12-8 amtrack-heavy if you don't have cracked ciphers, for example. An employee referral program gives you access to higher quality applicants by offering a reward to employees for referrals. No one can do it at the start of the game because no one starts the game with a 40 wide division. #hoi4 #guide #meta a singleplayer guide to templates in. You should make an edit template that contains a single battalion of infantry (click a division, drop down menu on name, create new template, add one battalion, save). Tanks- I use 14-7 (tank-mech) usually. then i change it around based on what i want, for example if i want a tank division i will go 6xtank (any combination of light, medium, heavy or …. The offensive template should have high soft attack, decent breakthrough and generally it should be your largest unit with combat width. This is a monster when comes to destroying tanks. Designing tank templates can be intimidating and for many players simply having a . These Are The BEST HOI4 Division Templates! - HOI4 Division Template ReviewMain Channel https://www. 18 Width Marines for Defending. I would like to discuss with you guys how to best make a single player 40 width tank division template in Hearts of Iron IV. Replacing 3 tanks with 2 SPG will offer a slight soft attack advantage, but at the cost of breakthrough and armor. ksby traffic accidents I post the templates used to defeat Germany and The Soviet Union playing as Poland unaligned. Note that this action can only be performed on divisions having the same template. It matters in multiplayer because there is an armor/piercing arms race, the same reason why heavy tanks are better in multiplayer. You can’t make modern tanks into ambiphious with the module but you can make a tricked out. It determines how many of your units can enter the fight at once. misty ray age This is the best template for Japan and the USA with Superior Firepower. First two rows being tanks ( Probably medium ones ) second two rows being motorized or mechanized Infantry. Forty Thieves requires the solo player to discard. The motorized template gives you the most manpower in the Field. Favourite and Least Favourite Hoi4. General Strategy for USA in HOI4. For single player, I like to have 80+ reliability. This is why the best Marine template for HOI4 in the early game looks like this: Marine Battalion 2×2. Germany's base infantry template is a perfect starting place for line infantry. Add armor, hardness, breakthrough, and Field Hospital. China would be a bit of a supply struggle but I’m used to that. Hit Select Half again (deselects 1, leaving two selected). Sure, that goes for single player as you won't be having 6 art due to 1 art per 10 width house rule most probably. Alternatively, 6 light tanks 4 motorized. The Treaty can change due to your policies during the conferance. Infantry (Inf-Art): 9-1: The most bulk standard division. A place to share content, ask questions and/or talk about the grand strategy game…. With the help of many redditors here on Reddit (in particolar u/28lobster and u/el_nora, you guys are amazing), I went from pathetic to decent in Single Player (SP) Hearts of Iron 4 (HoI4). A really good template is 2 motorised, 4 motorised artillery and 2 light tanks. If you support those cheap ships with TACs, the planes can do the spotting and damage while the DDs just delay subs' ability to kill your convoys. This will be a 12 width battalion, which should be relatively easy to make in. In Urban areas divs move 20% slower, your planes are 50% less effective and when attacking into an urban area you lose 30% attack. Power Armor: 20 width (8 power armor units) division with demolitions, recon, fireteam, dogs, and chems. Superior firepower can get away with running pure tanks in 15/5, or 7/3 or whatever you want. First you should not attack, but wait for Germany to suicide on your forts.