Backrooms Level 478 - Level 400: "The Ocean of the Final Frontier".

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[[{{{1}}}]][[{{{1}}}]] Level 70 is the 71st level of The Backrooms. In order to leave each of them you have to complete certain tasks. The main town is safe, with no Entities during the day. Level 8 is the 9th level of the Backrooms. These pieces of furniture have the …. The disease, as previously mentioned, lurks around untreated bodies of water, but it appears more inside abandoned pools. Level 881 primarily consists of an irregularly-shaped indoor atrium, with a mean diameter of approximately 50 yards (45m) and a height of approximately 33 yards (30m). Level 40 (more commonly referred to as "Rolling Rocking Pizza!") is the 41st level of the Backrooms [REDACTED]. Level 44 is the 45 th level of the Backrooms, it is a non-linear space theorized to be intrinsically connected with the Frontrooms. Level 2147483647 is the 2147483648th level of The Backrooms. It is important to note that the lights within this. Scits infest almost every known level of the Backrooms — with the only currently known level to not contain any being Level 6. Walls (white brick & Backrooms wallpapered) Should be edited in EDIT mode with ‘Correct Face Attributes’ …. The most iconic image of Level 1. Due to the fire and smoke in the level, the lack of oxygen becomes an immediate issue …. Level 1488 is the 1489 th level of the Backrooms. The hum of the ceiling lights that go on forever in each direction causes the wanderers sanity to slowly degrade over time. If you base your level off a real-life reference, such. To really understand the difference between acids and bases, it’s essential to understand what pH is. Level 581, or better known as "Creepy Corridors" is an endless maze almost like Level 0. They are nomadic, traveling throughout Level 5 at random intervals. RealMim•372 views · 0:20 · Go to channel · (FWR) Backrooms level 188 done with glitch in 12 seconds. Feel as though the impending death was concealed outside, within the vision. Ex: blue and green left, yellow green right, the code is blue green yellow green. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The YOUNGEST object ever discovered was a sample of …. Level 14 takes the form of a regular, well-equipped hospital comprising infinitely segmented areas that contain shadowy hallways and unsettling rooms. Every second week new level will be added! Or CREATE your own levels with the in-game level editor! Face the unknown together, communicating strategically in this immersive and chilling adventure. Level 119 is the Waterpark level, which contains a lot of pools and slides. Level 666 is the 667th Level of the Backrooms. This level crashes your camera if you try to record Blanche Is the clue for the Level Id. Acids and bases are two important concepts in chemistry. Level ZH 399是后室集群ZH的第400层。这一楼层与Level 399的终末拱廊有着诸多相似点,理论认为Level ZH 399原为Level 399的一部分。 Level ZH 399表现为一个有着庞大占地面积的商场综合体,在建筑风格上与前室中的商场无明显差异。装于天花板两侧的霓虹灯闪烁出耀眼的光芒,但事实上,霓虹灯在此楼层的应用. #walkthrough #backrooms #escapethebackrooms #tutorial This is a video that will show you how to beat escape the backrooms easily. The complex is divided in five distinct areas, each with varying layouts, which are connected linearly; however, two of the stations were progressively interdicted from the other ones with piles of random …. From then on, the micronation within Level 22 continued to grow rapidly. An uneven yard can be dangerous to your home, health, and lawn. Similar to Level 0, the Manila Room …. Level 482 is a sentient cavern approximately 200 meters underground. Made accroding to Backrooms Wikidot. The environment will look different to each explorer who find themselves here. Level 100, colloquially known as either "Soundless Solitude" or "Silent Sounds" comprises a narrow, waterlocked shoal of smooth sand stretching infinitely from east to west, being bordered at the northern and southern ends by an everlasting warm ocean; it is shallow, retaining an average depth of approximately 12 meters (39 feet) deep. Level 0 - The Lobby Level 1 - …. He is the main reason pe ople should not turn on the lights when in this level, as he can somehow sense when a nd where the light is on in the level. Get a beautiful, lush and even yard with expert-level tips on how to level your bumpy and uneven lawn. Level 283 is the 284 th level of the Backrooms. The room itself is very spacious, with many doors on all sides. Level 168 is the 169th Level of the Backrooms. Level -97 consists of a vast and endless void of darkness that engulfs everything in it. The overall architecture of the level remains strictly geometric and perfect in all possible areas, therefore establishing the effect of one thinking that they can never. Level 400 contains several anomalous properties, in addition to several forms of biological life which can be encountered in the several parts of Level 400, these parts …. A modern-day image of Level 2, taken by the late Overseer-C. These environments are completely devoid of wildlife, anomalous entities typical of The Backrooms, and other explorers. Many famous historical figures who disappeared have ended up in the backrooms and are now part of this group. This household is described to be an infinite suburban dark house going infinite up floors but has a large space on each floor. Description: Level 65 is a persistently foggy forest that contains a variety of different types of deciduous trees, primarily of species that are not believed to be found in the Frontrooms. Drinking almond water slows the process. There are columns descending from the. Level 30 is the 31st level of the Backrooms. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. It can be likened to an intensified version of Level 12. As such, this will be done in order. Level 149 is the 150th level of the Backrooms. Did you know that Level 47 has an anomalous property that converts any information pertaining to it into a question? Isn't it strange that one is unable to write any information about the level without it being in the form of a question, while the writer does not appear to notice? Wouldn't one conclude that Level 47 presents a serious memetic hazard and a …. This is a comprehensive list of all discovered negative levels in The Backrooms. The hallways are made of white tiles with black lines, resembling a Rubik's cube. Level 71 is a large, open and dark basement, but strangely resembles a warehouse. | The Backrooms: Lost Tapes (Full Game). The atmospheric composition is mostly carbon dioxide and nitrogen, making it hard to breathe without proper equipment. Escape the Backrooms is an adventure game based on popular horror universe. These walls are covered in a substance that was later identified to be human bodily liquids and tissues along with other substances, while the floors are constructed of concrete or tiles depending on the room a wanderer is in and …. Level -399: "The Cruelest Trick Played on Man". Level 50: "The Moribund Highway". While it shares many similarities with Level 0, such as its non-euclidean geometry and general appearance, it differs from it in many aspects. Additionally, the fluorescent lights are known to produce a quiet hum-buzz that increases and decreases its volume at random. The Red Rooms bear great similarity to their parent level, although some key differences set them apart. TH3 SH4DY GR3Y are a set of unstable sub-levels that are all extremely rare and difficult to get to. Some wanderers have said they heard metallic clanking and crashing noises just as they opened the door, and some said that they could see the. Level 202, also known as the Halls of Chalk, consists of a massive, potentially infinite maze of towering black chalkboard walls. Almost as if the apartment itself is tilted 90 degrees. Level 667, colloquially known as Disquieting Claustrophobia, is an enclosed and extremely claustrophobic complex of interconnected passages, with the architecture resembling that of a series of vents. Full walkthrough level 3 and level 2 "Electrical station" and 'Pipe dreams' in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://. Level 188 is somewhat unique in that it doesn't appear to have any concrete entrance in the Backrooms. I played the backrooms game inspired by K. Due to how common they are, alongside …. Level -250 is one of the deadliest negative levels of the Backrooms; one should never enter this level intentionally unless equipped with the right equipment. The bacteria has been shown to affect the afflicted rapidly; we presume the bacteria can kill its host. The Lobby is the lobby of Level 477. 由于技术限制,Fandom后室中文维基在移动端视图上的适配效果不佳。 Level 477: {暂无数据} Level 478: {暂无数据} Level 479: {暂无数据} Level 480: {暂无数据} Level 481: {暂无数据} Level 482: {暂无数据} Level 483: {暂无数据}. best first order team swgoh 2022 The looks and aesthetics are similar to that of Level 2, with piping running along the walls and ceiling, wires dangling everywhere, and each hallway growing more and more narrow the further one walks ahead. It is recommended to stay away from roads, to avoid encounters with the level's …. Jack is one of the few The SAFEST Level In The Backrooms - Found Footage ☁️ #backrooms # . The trees on Level 319 are densely packed, some places even too. The sub-ground is a serene wilderness sequestered underneath an azure, noctilucent sky. The other entities present in Level 48 are the Hounds, the Smilers, the Windows and the Skin-Stealers. In addition to this, parts of the floor are slippery, as if they were being mopped. The interiors of these buildings are randomized in structure and furniture; …. Walking up the steps to Level 789's mazes, one will experience an odd sense of illness and lethargy. Level 48 is the 49 th level of the Backrooms. The constant buzzing of bees has the ability to mesmerize visitors, and may have already caused a few people to go insane. 1 is a straight, narrow corridor in Level 1 that stretches on for an undetermined distance. A level is a pretty simple tool so innovating it is a bit tricky, but that's just what Empire has done with their UltraView LED Torpedo Level. Level 678 looks like a well, one will know it looks like a tiny, liminal room. How far does the rural landscape go?. After one saw the storm, one also saw a couple of doors (all wanderers believe there is four. Level 480 is a set of expansive convenience shops located in a set of long dirty corridors, and is currently the only known place in the Backrooms where one can encounter Xeroxes. Reaching the basement level of a skyscraper is no easy task, with many wanderers dying while trying to exit. Its configuration involves securing two ends with duct tape in a half-twist, resembling a Möbius strip. The entire facility has a radius of 1 kilometer and is filled with round tables which can fit up to 2 guests, and rectangular tables which can fit 4 guests. Level 25 is ubicated as the 26 th level that is currently present within the Backrooms. Level -81, named "Drowned Knowledge" appears as a grand library that has been submerged in a sea of darkness. Level 284 is the 285th Level of the Backrooms. Navigating the Backrooms, the entities that reside within pose a formidable challenge. The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Welcome to our community! Hit the subscribe button to be a part of it. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Escape The Backrooms Skinstealer. Level 30是后室的第31层。 》不安全 》未勘探完全 》实体数量中等 Level 30是一座大型的建筑,拥有一组相互连接的室内游泳池。该楼层一共包括两层楼,容纳了五个不同的泳池区域,每个区域都以矮行星的名字命名。这里曾经拥有过八个泳池区域,但是由于这些区域实在过于危险,其中两个站点的水. Level 33 is the 34 th level of the Backrooms. Level 73 is the 74th level of the Backrooms. It has the appearance of a massive movie theater; with architecture similar to that used in the Northeastern United States. Level -599 is an infinite, sprawling forest with fantastical trees and naturally generated treehouses on top of gigantic barks. Backrooms Level 46: Griffin's Tavern "Griffin's Tavern", or Backrooms Level 46, is a paradoxical space that presents as a welcoming medieval tavern, located in the midst of a vast, formless void. Unlike Level Fun, this level has different colored walls, more open areas, and tons of areas. By unknown means, the level's temperature remains at a constant 0 Kelvin (-273° C), also called Absolute Zero. While in this level, wanderers are unable to fall asleep. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. kroger distribution center application The rest of the Level consists …. The house consists of one master bedroom, two smaller bedrooms, a guest room, a living room, a …. Level 80 is the 81 st level of the Backrooms. Several chairs are stacked on top of their respective tables, granting the parallelism that the restaurant is in the process of closing. Level 54 is an expansive spiral stairway that. The walls of this Level are a light blue in color, old and peeling. The elongation of these corridors inexplicably varies drastically, with some halls. Tiny LEDs surround the vial, lighting. The track stretches to infinity in a straight. Description: Level 76 consists of an infinite sewer-like labyrinth that contains a multitude of tunnels. Expedia is a buy at current levels, says TheStreet's Jim CramerEXPE Expedia (EXPE) is a buy at current levels, said TheStreet's Jim Cramer. It was first documented by the Pioneers, a small group of wanderers focused on exploration. craftsman 25 cc weed eater The Lobby is the smallest building on this Level, being an average sized lobby. When entering these holes, one will be sent to a small hallway, which resembles a claustrophobic cave, after traveling through these caves, one will end up in. [ [ { { {1}}}]] Level 150, also known as The Gardens of Bliss, is comprised of several areas. It takes the form of each wanderer's childhood bedroom, with a black void extending infinitely behind the doorway. When leaving, you can also use The Lobby, as long as you aren't indebted. To add more fuel to the fire, other extreme weather. Level 1488 appears to be a dense forest/swamp that appears to have orange/yellow/reddish light. Level ! は The Backrooms の番外階層の一つである。 Level ! は、その内装が病院に類似している約 10 km の廊下である。この廊下の脇には約 3 m の間隔で扉が存在する。この廊下の天井には約 10 m の間隔で赤く点滅する非常口誘導灯が設置されている。この階層に留まることは大量の危険な生物のために. gg/kKxubBeXzeEspero que tenha gostado do vídeo!0:00 Introdução0:08 Informações Gerais sobre o Nível2:25 Entidades, Postos. Jul 12, 2021 · The second system, meanwhile, is known as the Three Level System. Once in Level 785, it lies a desolate, abandoned version of their home in The Frontrooms with an occasional difference. Level 404 appears to resemble a massive wormhole in a very corruptive and unstable manner. When one looks at the room's window, there is a serious rainstorm out the window. Description: Level 168 typically appears as the interior of an impossibly expansive yet normal-looking house or as an endless suburban neighbourhood yard. The percentage of Americans using smartphones, the internet, and social media has remained virtually unchanged during the last two years. It is only one path, whose extensive length cannot be determined. The hallways are also filled with various traps, such as spikes, lasers, flamethrowers, and electric wires. #shorts -Featuring- Todd "Gpet or Ghepetto": https://twitter. levels, backrooms explained, backrooms scary level Broogli•478K . The number of shares bought and sold through an exchange over a given period is commonly called a stock's volume. The level is known for housing a legendary archive with a vast repository of information regarding both Frontrooms and Backrooms. Making a total of eight doors in total. in: Levels, Sub-Levels, Cluster I, and 2 more. Level 3 is the 4th level of the Backrooms. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. It resembles a clearing that consists of a large cave, …. This level consists of multiple splitting pathways each with their own unique properties - some being rare than others. dominos pizza loc Level 90 is the 91st Level of the Backrooms. The rooms vary in size and structure but all have one thing the same, the brick walls and the concrete floor and ceiling. Hills, mountains, valleys, and fluctuations in the level's elevation are excessively common within the level, making it difficult to traverse without getting lost. And who knows if you manage to escape, reach next level or die painfuly. Level 23 appears to be an infinite factory, although it appears to be in a state of disrepair and abandonment each of the walls appear to be rusted, occasionally having holes in them. It is currently undetermined in size. The only way to counteract this is to take refuge in the ruins that can be found in the place, which seem. The level alone is highly anomalous and unstable giving it these properties. In this found footage style backrooms video, I’ll explore level fun (partygoer habitat level). Level 188 – The Windows Based on a real location, a Holiday Inn hotel in London, England, the Backrooms level 188 is a class 5 dangerous level home to The Window entity. Here’s a simple guide to conquer this level, complete with a handy map to keep you on the right track. The entirety of the ground is covered in a layer of artificial grass, under which is painted concrete. Level 666 can be aptly described at what its entry sign universally calls it, hell. Entity Number: 720 Habitat: Level 7 Description: Entity 720, more commonly known by the ill-fitting nickname 'Tiny', is a humanoid entity residing almost completely uncontested in the freezing waters of Level 7. “ Dream Pool A lukewarm pool with a dim light shining in the distance. It offers a stark contrast to the desolate and unsettling nature of many other levels. The Backrooms Wiki - The Backrooms. This island is covered mostly with overgrown grass, as well as some moss-covered rocks. These levels are easily identifiable by their typical liminal feeling and are known for their relative stability. These hallways are one-way exits connected directly to the surface rooms of Level 7. It is comprised mainly of a disorientating, blue void. Level -7, also known as "Dinner Party?", is a highly dangerous level of the Backrooms. 由于技术限制,Fandom后室中文维基在移动端视图上的适配效果不佳。 Level 477: {暫無數據} Level 478: {暫無數據} Level 479: {暫無數據} Level 480: {暫無數據} Level 481: {暫無數據} Level 482: {暫無數據} Level 483: {暫無數據}. Gecko Grip Levels from Black & Decker are available in 24” and 36” lengths. today I talk about 2 levels in the backrooms that are the rarest, and hardest to get to. craigslist free stuff redding Level 74 is the 75th level of the Backrooms. The interior of the building primarily consists of rooms divided by paper-plated concrete walls. Level 56, also known as The Suspended Daycare, or its other name, "The Cherry Bell Daycare", takes the appearance of an extensive indoor building. Microsoft PowerPoint uses list features that you'll find familiar from working in Microsoft Word. 1 is a looping machiya house whose walls and floors are crafted from wood. 1, also occasionally referred to as "Winter Nights", is an expansive suburban area stuck covered in a thick layer of snow. This level is fairly large and easy to get lost in, but if you keep in mind that each intersection leads to hallways that extending in the four cardinal directions; north, south, east, and west, navigation of this part of the level is not …. Level 283 is a giant complex of interior playground mazes that was discovered by the B. The house will always appear to have one story. An eerie stillness seems to permeate the …. No being has never made it to level past this one. The picture was taken by an unknown user utilizing a throwaway account. It is highly advisable to bring your flashlight to this …. Level 999 is a floating, tropical island that rests deep within a starry, space-like void. There are no known colonies or outposts in this level. Inside the Backrooms ESP: 27th March 2023, 05:52 AM #1: woodgamerHD. The grassland around the motel flourishes prickly pear. Holmes Level -69 is the 69th negative level of the Backrooms. Description: Level 178 is a looping machiya house whose walls and floors are crafted from wood. fighting dhs in iowa An entity recently discovered was a completely new entity, resembling the famous celebrity …. There are twenty rows of seats and a door out into hallways every five rows. There, just out of reach, beyond glass doors, is the heaven of the Frontrooms. Level 386, also known as "The Alleys" is the 387th level of the Backrooms. Level 30's false form is in The false form is shown to people via one of the only entities that inhabit this level, Memory Lurkers. Usually, they are places in an existing level, but that is not always the case. Its a little bit of foggy here. Level 420 is a relatively safe level of The Backrooms. レベル 188はBackroomsの189番目のレベルである。 レベル 188は、通称 「窓」や、「窓だらけの中庭」と呼ばれる、沢山の窓で構成される無限大の建築物である。レベル 188の各中庭は、メインとなる中庭のコピーとして存在し、それぞれ異なる部分がある。その変化は、通常、大きさの違いという形. Level 81 is a large cluster of office buildings. What sets Level ∞ apart is its peculiar day-night cycle. Although the origins of Level Beta are unknown, from testing of resources found, carbon dating material of its regions and various advanced testing protocols, it is found to be one of the OLDEST Backrooms levels ever recorded. Level 50, aptly named "The Moribund Highway" is a seemingly endless desert highway. Level -32, otherwise known as the "Laughing Isles", is an amusement park level that is considered to be one of the most dangerous levels in the entirety of the backrooms. Level 283, or "Hide or Scream", is an infinite expanse of flat terrains consisting of innumerable amounts of cylindrical pillars protruding out of the ground. Posts: 339 Reputation: 1539 Rep Power: 227. The Lobby is built to resemble a regal entryway, with sitting areas. Only two of these stations, Aries Station and Pisces Station, are boardable, as the other ten. It consists of a neon atmosphere with many neon lights going across parts of the hub. With walls comprised mostly of bricks and stone, Level 95 is a series of interconnected corridors that stretch from small to enormous distances. It is completely lightless and empty, lacking any visual or. craigslist lawn service near me These entities can disguise the mind. Local governments control towns, cities and counties. The Escherian Stairwell knows only one direction—upward. A photograph of Level 69' s exterior. The process of exiting the Backrooms through its True Ending begins with the hardest part—navigating the warped funhouse of horror which is the Backrooms until one reaches Level 399. A new level of backrooms? Should be doing this? 3. The concentration of these roads varies; it is typical for them to be more compact and chaotic after an uncertain distance, usually a length of …. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Expert Advice On Improving Your Home Videos Lat. Level 23, otherwise known as the Petrified Garden, is a massive, planetoid-sized superorganism comprised primarily of several intertwining tree specimens resembling those found in the Frontrooms. Level -627 initially consist of a secluded, pleasant environment. Level 478 ‣ {NO DATA} Level 479 ‣ {NO DATA} Level 480 ‣ "M1DN1GHT" Level 481 ‣ {NO DATA} Level 482 ‣ The Cavern System. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. It first released on August 11th, 2022. Level 435 aka "The Rebirth Hotel" is a safe hotel surrounded by a city, however, wanderers can only walk on a road, that goes opposite of the hotel. Within this assortment of enhancements, you'll find a carefully curated selection of mods designed to elevate your gaming experience. Hey everyone today I talk about a bunch of the Safest backrooms levels including level 48, and so on hope you enjoyed :))Level 48 http://backrooms-w. This level is also one of levels where you're not allowed to stay …. There is a musty smell in the air. Phase 1: For the first 24 hours of one's presence within the level, no symptoms will be found. In this video I go over Backrooms level 13, aka The Infinite Apartments yeeee (👍 ͡ ̿ ̿ ͜ʖ ͡ ̿ ̿ )👍BROOGLI SUMMER SPECTACULAR IS HERE FOLKS, AND I HOPE Y. You also notice the doorways are very tall. When it is dark, a dim green-blue glow illuminates the. Quote: Originally Posted by jmpkangaroo. The floor tiles are arranged in a pattern that varies in design. Rooms on Level 447 are inconsistent and vary in size and shape, although no spatial anomalies have been observed. The rooms resemble shops, including arts …. The group started out as an exploration outpost in 2012, but it grew to become a military government of sorts by 2014. We hope that by deferring to people who have lived in the level their entire life, we can create a better picture of what life inside it is truly like. Anyone that finds their way into this level must stay in the car they began in or perish. Based on the survivors' testimonies, the rest of the group was presumed dead. It has minimal furnishings which vary slightly between …. Within the clearing, an entrance to a cave can be found. It looks like an old apartment or office space from the 70’s. Occasionally routes can lead to small rooms imitating various areas of a suburban home, such as living rooms, kitchens, and bedrooms. level 457B, or "reality unknown" is the 459th level of the backrooms. how to open pontiac g6 trunk without keys The level is finite and spans over 400 kilometers (250 miles) across in a blob-like …. Level 178 is the 179th level of the Backrooms, described as a looping traditional machiya house with a hot spring that is devoid of entities. Unlike most Backrooms levels, Level 78 seems to have a variety of differentiated rooms and corridors with many identifiable purposes, although all of them in a severe state of disrepair. With the rise of online learning, it. Notably diminutive yet formidable to access, Level 1000 spans approximately 1000 square miles, bearing a resemblance to both Level Fun =) and Level 0. Each one of these is separated from the others and from regular corridors by airlocks, with most of them open. Broogli•478K views · 39:21 · Go to channel. Unlike many other levels, the Level 48 school is not infinite, it consists of six floors, each with a different level of entity and danger. You found an old-fashioned radio. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel. Level 150 was discovered on 05/11/2019 by the Team "Reed". Are you looking for a way to take your animations to the next level? Doodly Official is the perfect tool for creating professional-looking animations quickly and easily. However, soon after, the wanderer fell into the void and woke up where they had first fallen asleep. Lobby Masquerade has a similar effect to Level 12. Level 64 is a complex of hallways that shuffles constantly, causing grave danger to anyone who enters. Although its architecture mostly corresponds to the original site, the corridor is built without consideration for reasonable geometry. High cholesterol levels are a risk factor for atherosclerosis (hardening of the arteries) and heart disease. ENJOY!Level Achromatopsia http://backrooms-wiki. This should have a positive effect on …. Level 68 resembles an empty restaurant, with nearly no décor present. This level includes buildings that can be found in a typical city in The Frontrooms. The air is reported to be heavy with the. pick 3 pick 4 maryland lottery numbers Here, explorers find themselves immersed in a vast expanse of lush green grasslands, resembling a tranquil countryside landscape. The isolating effects of the level make acquiring live specimens difficult. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly anomalous. Each island bears a multitude of towns possessing a variety of sizes and structures; …. Level 588 is generally regarded as an extremely large piece of immaculate land. The most common appearance it can undertake is a. Its disregard for shooting gallery layout regulations results in multiple chambers placed intricately and improperly systematically conceived, and different gates contribute to stumbling into other shooting galleries. 1 Within each floor, there are many small residences, each with a number on the door. So what you should do first is grab items and do each sector 1 by 1. 2 is well known as a creation of the mysterious group of interest known as "Backrooms Remodelling Co. Level 447 takes the form of an expansive system of organ chambers spread across an indefinite displacement and height. US natural gas prices fell as much as 10% to a low of $2. Studying A Level Maths can be a daunting prospect, but with the right resources and guidance, it can be an enjoyable and rewarding experience. Nocliping through the top of the tallest mountain in Level 426 leads one here. Level 89 is a complex of oddly connected rooms that expand endlessly. 000000012% of the level has been explored. All mechanized cogs, shafts, and wheels all seem to operate from the forces generated in this colossal space. 2 is described to be seemingly endless and randomly segmented, covering millions of square miles. It is completely devoid of all fighting. in: Levels, Unconfirmed Levels, Cluster I. 6°F), and humidity levels reaching as high as 88%. The intricately designed environments range from endless …. This level also consists of a large tropical forest located 200 meters (656 feet) north of the beach. Level 231 is an urban environment completely under the ownership and management of the B. Home; Level 71 rating: +110 + – x. Level 60 is a segmented level that appears to be an infinitely long, newly constructed, and "well-kept" concrete pathway next to a bay. Level ZH 999是后室ZH集群已知的最后一层,也是后室中已知最神秘的地点之一。 Level ZH 999是颠覆人类对后室认知的一层,该楼层的存在使许多理论被瞬间推翻,而对该楼层的勘探也仅仅止步于M. Level Fun is an anomalous level of the Backrooms, and is widely known for being a safe haven of - and potential origin of - the Sanguine Festivus virus. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of. woff2等格式),可配合 @font-face 使用,为网页添加字体。 文件大小限制仍为原来的10MB,若你想使用的字体文件过大,建议转换成woff2格式。. It has a survival difficulty rating of CLASS 1 and is SAFE, SECURE and contains a MINIMAL ENTI. This is a list of all creatures that inhabit The Backrooms. " Each of these sections are connected to each other, and all vary drastically through all mediums. 1 : fan made🌟Main Channel https://www. The level has the isolating effect of Level 0, meaning. These offices appear to have 39 1990’s …. Despite the unceasing snowfall, the snow level strangely never changes, with seemingly no rational explanation for it. Level 474 consists of a clearing surrounded by a dense, seemingly endless forest. The Bonus Level is a mall-like area where you can rest and chat with other survivors of the Backrooms. Description: Level 4 resembles an empty office building, though it is almost completely devoid of furniture. An immediate threat is noticed by wanderers who end up in this level. The level is locked in a state of eternal Night, with the full moon shining above. Only a few travelers have found their way to Level 581 but have not been seen after entering the level. Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Hydroponic gardens line the corridors, but the. Upon entering Level 671, a wanderer will find themselves in the aforementioned desert, garnering scorching temperatures. If you have paid into Social Security, you should think about how much you are going to receive when you retire. The walls, ceilings, and floors of the level. You need some, but too much can build up in your arteries and raise your risk of heart disease. Within the level can be found "breakrooms", these rooms have supplies. 2 billion cubic meters of Russian liquefied natural gas last year, a 35% increase from 2021. November 23, 1988 — Level -2 is discovered by an unknown wanderer. When you first enter Level 777, you will find yourself inside of a building labeled as "The Lobby". Thought to be a Sub-Layer of some sort, the level is not difficult to access but has been proven difficult to exit. The Manila Room is a small room that can rarely be found in Level 0 and often acts as a safe point where wanderers meet when traveling through the level. com/creaturefilm_studioTiktok: https:. 01 is frequently mistaken for being a legitimate exit back into reality. Community content is available under CC-BY-SA unless otherwise noted. Description: Level 14 is an oasis. 1's discovery shortly after the Crimson Forest's disappearance raises a few questions. Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. Standard Levels, or mostly known as Positive Levels, are essentially levels that begin with Level 0 and extend beyond it. It can appear due to multiple environmental factors, mostly due to insects' fecal particles and, in the case of the pools, …. Level Fun - Walkthrough in 4K | Escape The BackroomsGame Description:Explore the seemingly infinite expanse of eerily familiar levels in the backrooms based. com/ca/shop/TheWhimsyWondersNew Slippers: h. A picture of one of the many "Watchers" watching through the window. Level 60 is the 61 st level of The Backrooms. Level 148 consists of a large mansion, resembling a Victorian-era mansion that has been abandoned for centuries. The living area holds two chairs around the corner, one wide sofa with cushions, and a glass table in the center. Level 474 is a relatively safe and harmless level with no known exits. Once entering Level 53, one will find themselves in a living room on the residence's bottom floor. Description [] The First image of Level 1488, In an area with yellow bottom luminescent glow. An image of the Suspended Daycare. Is Etsy Crafting an Attractive Price Level?ETSY We reviewed the charts of Etsy (ETSY) on Nov. Fortnite - The BackRooms Creative Map Code and Gameplay 7944-5559-6725! in case some of you guys dont know What the Back Rooms is Heres a . Level 18 is the 19th Level of the Backrooms. Level 71 is the 72th Level of The Backrooms [REDACTED]. Description: Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. The time of pass out will depend on when the electric shock was received; it can be anywhere from 6 hours to 2 weeks, or it can result in death. This is an image of the grass that might be present in Level -115. However, sub-levels are technically not direct continuations of their parent levels; thus, they are designated as a decimal number, with the integer portion being the parent level. This highway has no name or road signs indicating where this route might lead. These houses can all mostly be walked on, except for the upside-down house, which upon walking on the floor of, wanderers simply glitch into the building itself. Level 678 is the 679th level of the Backrooms. The Backrooms is a strange place, but it's the gateway to our True Ending. Level 435 is the 436th Level of the Backrooms. The biggest colony here is known as the Human Party Goers. Instead, the means to enter the level seems to shift at random. The nature of this place is eerie, though the place is not limitless. com/wiki/File:Dark_Deception_-_Going_Up. Thus making it one singular and disorientating colour no matter what. The Ashed Graves is the first area of Level 278. Level 57 is characterized by its structural manifestation as a paper of immense proportions, comparable in size to a skyscraper. New start-ups of small businesses reached record numbers during 2021, according to recently published research. You somehow end up in level 7 also known as level thalassophobia. No two levels will be the same, with any "similar" Levels having a slight change. has sent many field agents to attempt exploration of the level, and currently only one has returned alive. Expert Advice On Improving Your Home Videos Latest View. papajohns carry out gg/9PT5AEnNByLevel !"Run For Your Life" (Cubic Edition)On general request, here is the Cubic Edition of Level! rest. I put this guide together after playing through the level four times, so it should be a big help if you’re feeling a bit stuck. Level 48 is an infinite sandy beachfront with a presumably infinite lukewarm ocean that is possibly devoid of life south of the beach. Join the discord server : https://discord. Level up: 61%, 478 Points needed. Darkened passageways with mirrors covering the walls, floor, and ceiling turn dazzling flashlight beams into colorless kaleidoscopes. Level 21 is the 22nd Level of the Backrooms. The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to …. 1), so far, no stairs have been found. Description: Level 974 appears to be a moderately sized home with pink theming throughout the interior. Level 273 is the 274th level of the Backrooms. The iconic photograph of Level 667. Backrooms Level 9: "Darkened Suburbs"»⠀Unsafe»⠀Unstable»⠀High Entity CountDue to environmental factors, the number of entities present at the level, and the. Level 48 has no day-night cycle and is stuck in a permanent state of …. There are also a few receptionist desks, whose primary functions are difficult to understand due to a lack of staff within the level. These rooms are coated with a constant yet thin layer of dust on the floor, as well as the various ledges or shelves that can oftentimes be found nailed into the tall, often maroon-painted walls. Multiple people had gone missing, and a few had turned into. Level 30, also referred to as "Aquatic Cycles", is an extensive pool complex consisting of segmented, interconnected aquatic sections that vary in safety. It is composed of infinite sets of bright hallways, with red lockers lining the walls, with said walls being only slightly aged, yet covered with dust. The atmospheric differences of this level vary greatly from person to person; a wanderer reported that the vent was freezing in a journal. Level 30 is an unknown level with two (2) forms, its false form controlled by the level itself, and its undiscovered true form. Description: Level 40 resembles a mid-to-late 1980s arcade with the various games and media you would expect in that time period. Level 49 consists of an infinitely wide arrangement of interconnected tunnels and distinguished rooms that are dimly lit, with a variety of aspects and forms taking place in a sewer system; some rooms are a disposal for waste, others can be waterfalls flowing with indecent liquids and rubbish matters. Upon leaving the safety of a trench, one will be shot. This level consists mostly of three primary sections and three sub-areas. This level also has 6 rooms, with those rooms being the ball pit, The Exit, Water World, Slides, and Darkrooms. 进入此层会有强烈的想要回到前室的想法,这种想法通常是致命的,因为这会指引你前往区域2,所幸可以通过杏仁水缓解症状。. Graffiti and vandalism may be seen along the stairway, surrounded by an endless and dense forest. The Backrooms (バックルーム) は、際の空間というジャンルに属する画像群に対して、もっともらしい解説を付けて楽しむシェアワールドコンテンツです。. Documenting the levels, entities, objects and phenomena of the Backrooms. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an. it is currently unknown if the insides of boxes and furniture are protected via a natural effect of Level 19, or if the level possesses a rapid decay effect that only affects …. 7, colloquially referred to as the “Dark Lobby” or "The Squeeze" is a sub-level of Level 0. Few have ever officially made it out of the Backrooms, and it is currently unknown if it ends. The entity density on this level is estimated to be one per 35 square feet (3. Level 150 is the 151 st Level of the Backrooms. The Manila Room is an isolated, square room with thick walls within Level 0, named for the unique beige color of its wallpaper. Level 189 resembles a barren, foggy wasteland. The level appears at first to be improved completely, including dry red carpets, repainted white walls, consistently working Wi-Fi and outlets, and the occasional bathroom. Upon entering the level, one may find it difficult to maintain an accurate sense of direction due to the nature of its layout; its winding …. The place seems to be much darker, so using the flashlight given is a very helpful way to guide yourself around the level. These offices appear to be flooded, with the water reaching up to a wanderer’s neck. Sign in to add this item to your. Description: Level 101 is a nigh-perfect replica of Earth, the third planet from the Sun and the origin of most wanderers within the Backrooms. Both sections are a comfortable 72°F (~22°C). In the middle of a sweltering desert, my body is exhausted. caravan group "Golden Acre" was traveling across Level 10 when they came into contact with a strange square plain of blue wheat, which was the first entrance used to get to Level 283 by the M. My abode, more appropriately titled Level Θ to you, is a sanctuary that lies beyond the expanses of the nearby province. The houses look old and deserted, with neglected yards and trees that seem oddly twisted. The Level starts off in a Lobby with a desk and some Items scattered around, and a very small Courtyard with a hole can be seen outside some Windows. operative Dawn Marchesa and her team when they were accidentally transported through a book. High levels of vitamin B12 might be caused by several conditions including leukemia, liver disease, obesity and diabetes, according to WebMD. Description: These entities are to be avoided. With each descent, the levels surge in their oddity and peril. This level appears to take the shape of an infinite trampoline park in all directions. The Backrooms Level 0 is also known as Entering the Back rooms. In today's video I'm talking about one of the creepiest levels of The BackroomsMy Etsy Shop: https://www. The Grass Lands is a serene and picturesque level within the Backrooms. Description: Level 46 has the appearance of an Arabian Desert being dry, hot at day and cold at night. Level 46 can be found in three states: Day: When the sun is in the sky, temperatures reach 70 degrees Celsius, being fatal to human life. The level loops, however the wanderer also appears to repeat with it. Most areas of the level are entirely devoid of furniture and other accessories one would typically expect to find in an office, although darkened indents strewn about the carpeting appear to indicate that furniture may have …. Even with the proper equipment, one may only survive based on sheer luck, as countless lethal entities. Rare: The entity is found in less than 5 levels. Description [] Level 482 is a sentient cavern approximately 200 meters underground. The main structure consists of the main lobby, the long hallway in the middle, and the back of the arcade. Level 3999, also known as The True Ending, resembles an empty, abandoned, and modern arcade that stretches "infinitely". The level's size is theorized to be infinite, though each road spans roughly only 497 kilometers. Level 48 has no day-night cycle and is stuck in a permanent state of sunset, with the weather being sunny. It is very unstable and dangerous and should by no means be entered intentionally. The aforementioned level serves as a connecting structure, consisting of two distinct areas: an upper level and a lower level. The Elevator Is The Eighth Level In Shrek In The Backrooms. Most areas of the level are entirely devoid of furniture and other accessories one would typically expect to find in an office, although darkened indents strewn about the carpeting appear to indicate that furniture may have been present at one point in. 1 is a looping traditional machiya house with hot springs. Shocker Ghouls are the only known entity on this level. Water drips from the cracks of the walls and. 047 m/s², instead of the typical 9. Level 21, also known as "Numbered Doors", is the current 22 nd level found in the Backrooms. Level 386's main layout consists of an endless series of concrete paths and tunnels in perpetual nighttime. Level 73 is an incredibly difficult level to survive in due to the catastrophic amount of entities that appear in it. You Have To Choose The Right Floor Between 6 Options. They do not and cannot cause physical harm, but can cause psychological harm. When the wanderer enters the level, he can see a crossroad marked by an X, which is made by the crossing of four rivers of something similar to red blood, like water with iron oxide. Many paintings, mainly portraits, appear on the walls of the hotel complex, and wanderers have. It's believed to be closely linked to Level 7 and Level 400 due to its aquatic-like nature. Despite the window's external light constantly flooding the room, a switch was present at the entryway, allowing one to turn on the ceiling light and the three …. It is the level where Almond Water can be found most frequently. Level 4 resembles an empty office building, though it is almost completely devoid of furniture. The area is pitch black and absorbs any light sources that a wanderer tries to use. Now you can choose, either choose Exit or Alt Exit, both will lead you to Level 1. Near the front of the room where the wanderer first enters Level 57, one can find a row of metal chairs accompanied by empty magazine holders. His memories of the level depicted an old house and a park. Level 777像是一座荒凉的城市,时间永远停留在夜晚,城市的面积广袤无垠。这一楼层以淡灰色作为主色调,少许部分(如灯光等)则偏离了主色调。虽然楼层内建筑的结构设计并未被完全解析,但已知这些建筑的结构十分坚固,其外形颇有苏联风范。. Level 286 is a dangerous modern factory from the 2010s. Level 477 is the 478 th level of the Backrooms. This level merely consists of white walls and a staircase that leads to TH3 SH4DY GR3Y. This level is uncomfortably damp and humid, much more so than Level 0. There are different types of expeditions in the Backrooms that determine what supplies one should bring. In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. The concrete textile construction resembles ancient architectural manners with predominantly. One notable feature of this level is that it is devoid of entities and has both food, almond water, and clothes hanging …. During exploring feel the vibe of DREAMCORE. 2 Levels -100 - -199; Level -478; Level -479; Level -480; Level -481; Level -482; Level -483; Level -484; Level -485; Level -486; Level -487; Level -488; Level -489; Level -490; Level -491. Level -571 can vary an amount of different entities, Deathmoths are to be the most common appearing entity in this level. This makes Wordscapes level 478 a medium challenge in the middle levels for most users! All Wordscapes answers for Level 478 Frost including elk, ice, lie, and more!. Levels are the main components in Escape the Backrooms. com🔥CODE BROOGMAS FOR 10% OFF🔥this backrooms level is about a guy who's been trapped in his own house for 12 years. Description: Level 74 is a theatre stage. Many of these trees exceed a hundred feet in height and appear to be hundreds to thousands of years old. 2 The current design of the building is similar to that of …. craigslist maine jobs general labor 1934, indicating the level has been discovered over its 80+ year history. 3 is a series of interconnected black hallways similar to Level 6 albeit the walls, floor, and ceiling are all covered in vantablack paint. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. Contains scalable walls, carpet and ceiling components. Traversing through the level is no easy task, as the bizarre architecture present all throughout it poses a significant obstacle to many. Backrooms Level 12 "MATRIX"1998/1/12»⠀Safe»⠀Unstable»⠀Devoid of LifeLevel 12 is the 13th level of the Backrooms. It is a massive, frigid terrain consisting of a barren forest surrounded by hillsides. Description: Level 24 takes the form of a plastic moon model attached to several other plastic planets, with an LED sun in the center, all of which is completely up to scale according to those who have entered this Level. The floor is usually covered with carpet and the walls are made of marble. Typical levels—for whatever value of "typical" can be expected from the Backrooms—tend to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. KreekCraft escapes Roblox Apeirophobia ❤️ HELP ME REACH 5000000 SUBSCRIBERS: https://www. " Dream Pool A lukewarm pool with a dim light shining in the distance. When wanderers enter this level, their bodies will emit neon lasers 2, turning them into a moving light source. It is considered by many to be one of the shortest levels in length, and wanderers will most likely not spend much time on this level. But don't worry— our team got straight to work to make it a great, wonderful, habitable place for you! It's a huge house— two floors, a pretty big attic, two. At a glance, it resembles a mathematical art museum, with the unstable properties becoming more pronounced as the level progresses. They hang suspended by unknown means over the expansive void, which stretches out over the entire length of the level. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The water is still, but the faint sound of the lukewarm water flows past. The floor appears as an empty office-like space with mono-yellow wallpaper walls, alongside a carpet with several fluorescent lights emitting a yellow color, along with a loud buzzing sound. It is recommended to stay away from roads, to avoid encounters with the level's exclusive entities. Near the beginning of the Level, there are some dead Partypoopers that can be found, with text on the wall saying "WE WON THE WAR". The level's appearance takes of an endless, dark, snowy forest stretching in all directions. The Backrooms can be a strange place but this level might be one of the strangest levels. Level (#): The entity is found only in its main habitat/level. Level 888 is the 889th level of the Backrooms. The description of this sub-level is nearly identical to Level 0. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to. Both come with rubber pads that grip the wall without leaving marks. The space-time continuum has ruptured. The level's size is approximately 300,000 square miles.